Star Citizen - Chris Roberts, lots of spaceship porn, lots of promises


#6597

Yeah! I wonder how many people caught that. :)


#6598

Great video.


#6599

This gets worse the more I learn about it. It’s hard to believe people are this gullible… which means I probably was too at some point in my life.
And most of it isn’t even illegal.


#6600

That’s the best part.


#6601

I think he should have stuck with the Wildcatting analogy and not confuse the issue when he began using the term fracking as the video does a good job of suggesting there is a primary focus to collect and play with other people’s money versus to achieve an end state of game delivery.

I don’t think Star Citizen as crowd-funding project will have a true impact on crowd-funding for games in general, because it is out there as a one off and on a ridiculous scale of funding. I don’t think it gets cited as the reason why crowd-funding games is rough. I think the repetitive nature of many more failed projects that were successfully funded out there have done that.


#6602

Quite an entertaining video. I think the metaphors were pretty spot-on, and I didn’t mind the slight digression into fracking.

I think this sort of thing just underlines what I’ve always said. Game companies are not in the business of making games. They are in the business of making money. They happen to use games as the vehicle. Roberts is just being breathtakingly blunt about it, in some ways.

Usually, as in P&R threads, I’m pretty cautious about blaming individuals for bad choices when they occur within a context of extreme social and cultural pressures. For instance, I am not going to project some moral failing onto someone who is in debt because they wanted an Xbox, a cell phone, and cable. In this case, though, I dunno. Up to a certain point, investing in this project seems like it was perfectly rational. I’ve Kickstarted things before, like most of us. After a while, though, it seems to an outsider at least that it would have become blindingly obvious that this was not a good place to toss your cash.


#6603

Sure but as with any company, if you want to make money it’s nice to have a product to give people in exchange for it.

I guess Cloud Imperium’s product … is hope!


#6604

Definitely. Apparently, it’s optional though.


#6605

You can say this about pizza and pizza parlors too. As with every industry, some players care about the product/service, others don’t.

In the case of Star Citizen I suspect the caring and the drive for a product was at its origins, but several factors seem to have caused them to derail and focus on something else. Due to the early attraction and quick financial draw, the measure of success became about raising funds, not how well a game could be made. We have seen several crowd-funding efforts go this way, where the devs are driving new cars thinking the pot of money is endless. Seems CIG realized that they wanted to keep it flowing indefinitely.

I do think a product will come out of all this, but it won’t be super awesome as imagined at the rate it is going. And “we reached for the stars and did not quite get there” is not going to be enough for those emotionally and financially invested in the end.

But they are still raising money, so this is in no way over. The river o’ cash is still flowing for this project, and very briskly as well. As long as that is going on, anything could happen, but that does not mean it will.


#6606

Yep. Pretty much my point, in a nutshell. And yeah, this is going to be a thing to behold when the denouement arrives.


#6607

It has been awhile. So here are the latest lols from your favorite videogame scam.


#6608

They didn’t really get $175 million in revenue before they delivered a product, did they?

This flips the risk model of game development, or any business venture for that matter. Typically you invest capital as an expense while convincing an investor you will give them a return. Everything is driven from this model, it’s about delivering, about figuring out scope and work, managing time on a deadline, managing resources, all the things that being a good company is known for.

If you get the revenue first and it makes you profitable immediately this model flips. You already have the money and therefore have no investment, and no reason to deliver on anything. All the lessons we learned from hundreds of years of business and labor management go out the window. There is no reason to innovate, deliver, scope, manage, or anything else.

No wonder this is such a mess. No wonder it will never get delivered. These guys pulled a scam and are laughing all the way to the bank.

The only way I see this is as a cautionary tale. There needs to be a huge class action lawsuit to get all this money back from the “developer” to the backers. What a scam.


#6609

Absolutely agreed. And that’s what some of us have been saying for years. And the worst thing they could possible do right now, is actually ship a game - of any kind.


#6610

Gameplay in a nutshell.


#6611

Something still looks seriously wrong with their flight model. Maybe I’m misjudging from the video, but it still looks like things lack inertia and mass like I’d expect. I don’t get the feel he’s flying a ship; when he launches VTOL style, it looks like he’s moving up with a debug camera or something, not a heavy ship building up speed under lift.

All the Star Citizen videos I’ve seen have seemed that way, but early on I just thought it was because it was…well, early. Maybe I’m totally wrong, though, because I haven’t actually tried it myself.


#6612

I don’t know about that. There are plenty of people that would buy a good game if they make it.

The worst thing they could do is use up all of the money and ship nothing, at least if they ship something they can get some money.

I was excited for this project, but I don’t like kickstarter outside of small things (and that MST3K thing) so I didn’t back this.

The “best” thing they could do?
Coming in Beta, Star Citizen: Battle Royale


#6613

True, but that game costs significantly less than a single JPEG. Why sell a $60 game that disappoints/people get bored with when you can sell a screenshot for a future game for $200 or even $2000?


#6614

Someone explain this whole jpeg thing. Why the heck would someone buy a jpeg? Certainly it’s a placeholder for future content, right? And $2000? Give me the hurr durr explanation.


#6615

I think @KevinC means a pic of a promised ship. If the game never comes out than all you ever got was a jpg of a ship.


#6616

But $2000 for a ship model? That can’t be right. Is it completely customized to your specs and scratch built in a 3D modeler or something? It’s insane. $2.99 is a good price for a new ship.