Star Citizen - Chris Roberts, lots of spaceship porn, lots of promises

What I perceive is all there is.

Posted without comment.

They do not need another lawsuit, do they?

Though I work in IT, I don’t know software or game development. I assume 363 employees is a lot for this industry?

For let’s say Ubisoft? No. For an independent studio - yes.

That’s 363 people working on a single game. That’s a lot, even with today’s AAA dev scene.

I wouldn’t be surprised to see their burn at $40-50 million a year.

Have you seen the new sale on Star Destructors and Cross-Wings? A new Eon Hawk thrown in for free with each purchase.

Who’s still actually buying new ships at this point? Just the hardcore whales that must have every new jpeg no matter what?

Even as the Holy War between Eve Online players and Shitizens wages on, CCP have invoked the sickest burn yet, since Star Citizen plagiarized their mining ship design.

“The best part about this SKIN bundle is that it won’t cost you $120”

“That’s a shitload of mining right there!” :D

3.2 is out of Evocati and is available to PTU (subscribers, concierge, 1st wave of backer invites). When you see the list of obvious bugs, you have to - again - ask, what is the purpose of Evocati?

As expected, mining is an absolute blast!!

LOL!! That looks NOTHING like the mechanics they sold back in 2015. Oh, and the Orion ship isn’t in the game.

Wow. There’s little else I can say but “buuuuuuuuuurn”.

@dsmart - Derek I had asked earlier, but it may have gotten lost in the sauce. Is there anyway from metrics to estimate the number of Legatus bundles sold?

I wonder what it’s actually like to be one of the devs working on these demos. Like, for all the project is clearly being horrifically mismanaged, there’s still somebody doing something to get these versions out.

But, like, how is this being mismanaged? Is this the kind of thing where they routinely throw out weeks of work because of constantly changing upper-management directives coming down? Or is it the thing where they’re making slow progress but every tiny thing they do is bogged down by terrible tools / inadequate engine choices? Or are they already in a constant bug-patch cycle already? Are they waiting for “any day now” changes from e.g. the networking code team to fix glaring issues when everybody knows the changes are never coming? Are they completely understaffed at certain positions, while having a huge over-staffing at others (e.g. concept artists, er, I mean ship designers)? All of the above?

We’re all excited for the post-mortem here, but I’m worried that the gross fraud and mismanagement at the top will mask the super fun low-level horror show stories.

No.

Also, the issue is people are confused about that pack. It’s not that someone is generally going to plonk down $27K right off the bat. Unless they are looking to launder money (they can refund within 14 days). There are backers who have spent more than that, and can automatically attain that status.

Like this joker who is $56K in.

https://twitter.com/CliffordakaMiku/status/1001554577588674562

When the Legatus was introduced, he just converted…

https://twitter.com/CliffordakaMiku/status/1003699894819938306

This is clearly just the TIER 0 implementation of mining. Just wait until 2027 when TIER 1 mining goes into place and you can mine tin and magnesium from a small dedicated TIER 1 asteroid field.

It’s comical to me that, even if they just hired a couple enthusiastic college kid interns to mock something up, this is the best they could do. This looks like a free engine tutorial project.

I have written about this in two blogs. What they’re doing is trying to implement as many of the promised features as possible - regardless of functionality. They’re basically checking boxes because if they manage to check all those boxes, they are in the clear as far as non-delivery goes. Unfortunately for them, they’re not getting there fast enough - and it would take a least another decade and another $250M+ to get that far.

I remember back in May 2017 when I wrote that sources told me the dev schedule (first released April 2017) was pure bs, and someone sent me the internal version which went all the way to 2021. Some people thought I was just trolling. Since then, they have not only changed the format several times, but the current version which goes to Q1/2019, doesn’t even get to 50% of the what they promised.

Has someone sent you the Squadron 42 Schedule that they announced they were releasing last year and then still haven’t released?

Just kidding, there’s no schedule and no game.

That’s interesting. He is definitely flaunting the SC expenses as part of his celebrity persona. I wonder if he is writing that off on his taxes.

Nope. All I know is that sources say dev on F42 has completely stalled in a various areas. I just wrote a Twitter thread about that. Will post in a bit.

My latest…