Erasing all of this!
But I’ll still pick up the Lost Colonists in S02.
Dave P is in Sector 02 and his ship Scarlet Unicornne has these upgrades:
o Tractor Beam: (1x) If you lose but your score is within 10 of your opponent, you may use the jump point.
o Hull Beam: If you win by more than 50 authority, destroy all of your opponent’s upgrades.
o Lost Colonists: Add 3 to team score.
A forward bay on Blue State opens and a contraption tumbles out, looking like a Lego project gone awry. It tumbles toward Spring Break Party Cruise…

…and bonks into the hangar where the Scrap Bot was stored!
delirium is in Sector 02 and his ship Spring Break Party Cruise has these upgrades:
o Boosted Scope: Add 5 authority to your score at the end of your final game of each match.
o Devoted Crew: If you lose a match but your final authority is -5 or greater, jump to the next sector.
o Scrap Bot: (1x) Swap upgrades with an opponent who you have just defeated.
Nice job, craig! Beatrix is a super tough out this season.
Craiggiarc finds:
Flak Bomb: (1x) After you win, destroy one of your opponent’s upgrades at random.
Psychic Lifeform: Adds 5X authority to your score at the end of each match, where X is the number of Psychic Lifeforms equipped by your entire team.
craiggiarc is in Sector 02 and his ship Aerial Assailant has these upgrades:
o Boosted Scope: Add 5 authority to your score at the end of your final game of each match.
o Flak Bomb: (1x) After you win, destroy one of your opponent’s upgrades at random.
o Psychic Lifeform: Adds 5X authority to your score at the end of each match, where X is the number of Psychic Lifeforms equipped by your entire team.
Mithrophon also has a lifeform, so you and he will add 10 authority after each match, meaning that if you ever lose by less than 10, you can use the jump gate to get to the next sector!
You got it!
Mithrophon is in Sector 11 and his ship Men Without Helmets has these upgrades:
o Psychic Lifeform: Adds 5X authority to your score at the end of each match, where X is the number of Psychic Lifeforms equipped by your entire team.
o Plasma Shield: Prevent any of your upgrades from being destroyed.
o Sabotage Bot: Reduces (by 1) the points earned by each other player who shares your final sector at the end of the game.
Please boldface results, everyone. Thanks!
Chronic finds two upgrades and Sunblossom jumps to S02.
Chronic is in Sector 02 and his ship Sunblossom has these upgrades:
o Repair Module: (1x) Prevent the destruction of another of your upgrades.
o Pulse Bomb: (1x) Destroy all unclaimed upgrades in your current sector.
o Lost Colonists: Add 3 to team score.
But ankamela’s Vat of Lotion kicks in (because she lost with more than -10 Authority), and her happy crew (they like lotion) finds an upgrade:
Yellow Jewel: The Yellow team score increases by 1-3-6-10 (etc) based on the total number of Yellow jewels owned by all of the Yellow team members at the end of the adventure.
annie, what to do?
ankamela is in Sector 03 and her ship Patience Peeps has these upgrades:
o Tractor Beam: (1x) If you lose but your score is within 10 of your opponent, you may use the jump point.
o Vat of Lotion: If you lose a match but your final authority is -10 or greater, find an upgrade.
o Green Jewel: The Green team score increases by 1-3-6-10 (etc) based on the total number of Green Jewels owned by all of the Green team members at the end of the adventure.
Mithrohpon finds:
Hi-Res Probe: (1x) Use a revealed Secret in the sector that you occupy.
Heh, someone FINALLY finds this upgrade, and it’s useless to the person who found it! :(
Mith, stand pat with these items: ?
Mithrophon is in Sector 12 and his ship Men Without Helmets has these upgrades:
o Psychic Lifeform: Adds 5X authority to your score at the end of each match, where X is the number of Psychic Lifeforms equipped by your entire team.
o Plasma Shield: Prevent any of your upgrades from being destroyed.
o Sabotage Bot: Reduces (by 1) the points earned by each other player who shares your final sector at the end of the game.
Will do!
RainRaven is in Sector 03 and his ship Light Reaper has these upgrades:
o Repair Module: (1x) Prevent the destruction of another of your upgrades.
o Plasma Shield: Prevent any of your upgrades from being destroyed.
o Volatile Fuel: (1x) Before a game starts, use to jump two sectors if you win that game by at least 50.
Yup, I’ll stand pat. Also, I’m done with all my matches, so I guess I just wait to see how the rest of the team does?
such a wacky, unexpected win!
annie over scott 2/-15
leave it and roll around in the lotion with my happy crew ;D
Scott > Robthomasson, final game score 52 / -7, no goals achieved
Beatrix
3011
[B]SR
Beatrix 16 > Ron -4
No bonus[/B]
Beatrix: I had all 5 of my yellow cards sitting in my hand for a gazillion damage and you discarding 4, but I was sure that was just a karmic joke and I was to be tortured by not getting to play it. As soon as I saw the draw I figured you’d manage to squeak enough damage to finish me.
Scott if you could stop destroying my fleet without taking a lick of damage it would boost my confidence, thank you.
Thus far, Mech World is MVP.
Beatrix
3016
Sry, forgot as usual, original message edited.
fire
3017
I never resign! That would give you no satisfaction of pummeling me.
You can give us orders if you want.
annie finds:
o Red Jewel: The Red team score increases by 1-3-6-10 (etc) based on the total number of Red jewels owned by all of the Red team members at the end of the adventure.
Leave it behind, too?
ankamela is in Sector 04 and her ship Patience Peeps has these upgrades:
o Tractor Beam: (1x) If you lose but your score is within 10 of your opponent, you may use the jump point.
o Vat of Lotion: If you lose a match but your final authority is -10 or greater, find an upgrade.
o Green Jewel: The Green team score increases by 1-3-6-10 (etc) based on the total number of Green Jewels owned by all of the Green team members at the end of the adventure.
Scott finds some more crazy fuel!
scottagibson is in Sector 03 and his ship Golden Hindquarters has these upgrades:
o Tractor Beam: (1x) If you lose but your score is within 10 of your opponent, you may use the jump point.
o Volatile Fuel: (1x) Before a game starts, use to jump two sectors if you win that game by at least 50.
o Volatile Fuel: (1x) Before a game starts, use to jump two sectors if you win that game by at least 50.