Whoops, sorry - but you had already beaten me 2-0. In fact I remembered after I had sent you the challenge and posted to that effect then forgot when the game ended after my nascent hopes had been crushed. Again.

Ah you’re right!

Thraeg 46 > robthomasson -42 I dealt 43 damage on the last turn for the green super goal.

TankTheDog def Fire 26 to 0 - 1 discard for bonus Exactly enough points in my hand to get ya. i don’t remember the specifics but I think I got quite a few good draws this game.

There was an earlier victory over Ron not reflected on the score board yet TankTheDog def Ron 20 to (-5) - no bonus

Good games everyone

Go team yellow!

RainRaven finds:
o Rarified Fuel: (1x) Use before a game starts. If you win, or lose by 10 or less, find an extra upgrade.
o Lost Colonists: Add 3 to team score.

Rain, WWYD?

RainRaven is in Sector 05 and his ship Light Reaper has these upgrades:
o Plasma Shield: Prevent any of your upgrades from being destroyed.
o Volatile Fuel: (1x) Before a game starts, use to jump two sectors if you win that game by at least 50.
o Scrap Bot: (1x) Swap upgrades with an opponent who you have just defeated.

And before you decide, do you want to use your Scrap Bot on ineffablebob? Like, maybe to steal a Yellow Jewel? :D

ineffablebob is in Sector 05 and his ship Castaway Canary has these upgrades:
o Gauss Cannon: If you win by at least 30 points, randomly destroy one of the opponent’s upgrades.
o Yellow Jewel: The Yellow team score increases by 1-3-6-10 (etc) based on the total number of Yellow jewels owned by all of the Yellow team members at the end of the adventure.
o Lost Colonists: Add 3 to team score.

Got it!

fire is in Sector 04 and her ship Mariner Twelve has these upgrades:
o Boosted Scope: Add 5 authority to your score at the end of your final game of each match.
o Yellow Jewel: The Yellow team score increases by 1-3-6-10 (etc) based on the total number of Yellow jewels owned by all of the Yellow team members at the end of the adventure.
o Sabotage Bot: Reduces (by 1) the points earned by each other player who shares your final sector at the end of the game.

Thraeg finds:
o Devoted Crew: If you lose a match but your final authority is -5 or greater, jump to the next sector.

Thraeg also finds the Secret in Sector 09!

<<< Secrets >>>

Sector 01: Dave’s Garage - Swap any upgrade for one of the starter upgrades.
Sector 02: Black Market - You may sell one of your upgrades for 3 team points.
Sector 03: [ unknown ]
Sector 04: [ unknown ]
Sector 05: Wormhole - You may destroy two upgrades to jump to Sector 06 for free.
Sector 06: The Jeweller - You may sell an upgrade to change the color of a Jewel upgrade.
Sector 07: [ unknown ]
Sector 08: [ unknown ]
Sector 09: Magic Mike’s - Sell any upgrade to acquire any other upgrade in the game.

Thraeg is in Sector 10 and his ship Plum Forgot has these upgrades:
o Pulse Bomb: (1x) Destroy all unclaimed upgrades in your current sector.
o Lost Colonists: Add 3 to team score.
o Rarified Fuel: (1x) Use before a game starts. If you win, or lose by 10 or less, find an extra upgrade.

Chronic finds:
o Gauss Cannon: If you win by at least 30 points, randomly destroy one of the opponent’s upgrades.
o Scrap Bot: (1x) Swap upgrades with an opponent who you have just defeated.

Chronic, WWYD? And did I give you an upgrade for the win over Ron?

Chronic is in Sector 07 and his ship Sunblossom has these upgrades:
o Repair Module: (1x) Prevent the destruction of another of your upgrades.
o Yellow Jewel: The Yellow team score increases by 1-3-6-10 (etc) based on the total number of Yellow jewels owned by all of the Yellow team members at the end of the adventure.
o Lost Colonists: Add 3 to team score.

ineffablebob, single-handedly causing massive backslides in team position is our specialty! Three lost upgrades in the last two matches.

Is there a list of available upgrades, or is it just from the ones that have been found so far? If the latter, I don’t see any that would affect the Yellow Menace, so I’ll sell the Rarified Fuel for another Lost Colonists. I’ll also replace the Pulse Bomb with the Devoted Crew.

[b]I’ll stick with the items I have.

No, there wasn’t an upgrade for that win.[/b]

Sure, I’ll use my Flak Bomb on Fire!

craiggiarc > ineffablebob 9 to 1 (19 - 1 with the Psychic Lifeform)

First Super Goal met too!

I don’t mind posting the complete list now that every upgrade has been spotted.

Sabotage Bot: Reduces (by 1) the points earned by each other player who shares your final sector at the end of the game.

Blue Jewel: The Blue team score increases by 1-3-6-10 (etc) based on the total number of Blue jewels owned by all of the Blue team members at the end of the adventure.

Green Jewel: The Green team score increases by 1-3-6-10 (etc) based on the total number of Green jewels owned by all of the Green team members at the end of the adventure.

Yellow Jewel: The Yellow team score increases by 1-3-6-10 (etc) based on the total number of Yellow jewels owned by all of the Yellow team members at the end of the adventure.

Red Jewel: The Red team score increases by 1-3-6-10 (etc) based on the total number of Red jewels owned by all of the Red team members at the end of the adventure.

Plasma Shield: Prevent any of your upgrades from being destroyed.

Radioactive Chaff: Prevent your opponent from using any upgrades at the end of the match.

Rarified Fuel: (1x) Use before a game starts. If you win, or lose by 10 or less, find an extra upgrade.

Volatile Fuel: (1x) Before a game starts, use to jump two sectors if you win that game by at least 50.

Pulse Bomb: (1x) Destroy all unclaimed upgrades in your current sector.

Hull Beam: If you win by more than 50 authority, destroy all of your opponent’s upgrades.

Headquarters: At the end, boost (by 2) the points earned by each team member in your final sector.

Devoted Crew: If you lose a match but your final authority is -5 or greater, jump to the next sector.

Lost Colonists: Add 3 to team score.

Missile Array: Adds 5 authority to your final score, or 10 if you have a second Missile Array.

Gauss Cannon: If you win by at least 30 points, randomly destroy one of the opponent’s upgrades.

Ambassador: (1x) Play before one of your teammates makes a challenge; if your teammate wins, you jump to the next sector for free.

Hi-Res Probe: (1x) Use a revealed Secret in the sector that you occupy.

Psychic Lifeform: Adds 5X authority to your score at the end of each match, where X is the number of Psychic Lifeforms equipped by your entire team.

Scrap Bot: (1x) Swap upgrades with an opponent who you have just defeated.

I roll a d20 for each find.

Yep let’s use the scrap bot and then drop the violate fuel for the lost colonists.

Thraeg is in Sector 10 and his ship Plum Forgot has these upgrades:
o Devoted Crew: If you lose a match but your final authority is -5 or greater, jump to the next sector.
o Lost Colonists: Add 3 to team score.
o Lost Colonists: Add 3 to team score.

Chronic finds:
Lost Colonists: Add 3 to team score.

Chronic, WWYD?

Chronic is in Sector 07 and his ship Sunblossom has these upgrades:
o Repair Module: (1x) Prevent the destruction of another of your upgrades.
o Yellow Jewel: The Yellow team score increases by 1-3-6-10 (etc) based on the total number of Yellow jewels owned by all of the Yellow team members at the end of the adventure.
o Lost Colonists: Add 3 to team score.

craiggiarc is in Sector 03 and his ship Aerial Assailant has these upgrades:
o Boosted Scope: Add 5 authority to your score at the end of your final game of each match.
o [ open ]
o Psychic Lifeform: Adds 5X authority to your score at the end of each match, where X is the number of Psychic Lifeforms equipped by your entire team.

Whoosh! The Flak Bomb tumbles toward Mariner Twelve, tearing a hole in…

fire is in Sector 04 and her ship Mariner Twelve has these upgrades:
o Boosted Scope: Add 5 authority to your score at the end of your final game of each match.
o [ open ]
o Sabotage Bot: Reduces (by 1) the points earned by each other player who shares your final sector at the end of the game.

(Yellow Jewel destroyed.)