Here we see that our contribution to the resource from our leftover budget last cycle is producing a effect, Influence is being produced. And we’ll use the produced Influence to participate in the diplomacy system.
Meanwhile our planet Dupo is now at 8/8 meaning it’s operating at maximum efficiency. Let’s produce 2 more population for and prepare for our colonization effort.
We also see that our Income is very healthy. We have a 1.1 million budget. Mainly from our increased income from Dupo I, and we had some of the 400K leftover from the Anomaly we scanned earlier.
This means that we can afford to build a factory (zero labour which will not interrupt our Population construction) which will cost 285K to maintain, which we can afford presently due to a healthy maxed out level 2 Dupo. So let’s add that.
I’m using undeveloped tiles because I am not sure how fast does the game generate develop tiles. The wiki is unclear on this point and I am afraid that if I use any of the developed tiles it may take too long to regenerate them. There are some forum threads that also allude that building on the developed tiles may have an adverse effect on pressure as Population “consume” tiles and interact with pressure. With such uncertainties, I apologies in advance for choosing a potentially more costly way to build our factory.
Game Mechanics: Developed vs Undeveloped Tiles When you build on developed tiles, the costs and maintenance is reduced.
I’ll add another Population to the build queue and wait for our queue debris scans and population build to complete.
This is 6 minutes into the game. We have barely expanded although we have explored a large section of our surroundings. As stated earlier, Mono have a slow start to the game because we need to devote labour to generate our colonists.
Summary
- We are at the 6 min mark in the game.
- We have patiently built Dupo I to 8/8 population
- We have 2 colonists queue up.
- We have identified our expansion target. Towards the Galactic center via the left star systems.
- Our scouts are busy scanning debris.
- We started a factory on Dupo I because we have a healthy economy.
- We started accumulating Influence so that we can use the diplomacy system.
- Our research is approaching 500 steadily and we’ll be able to use the research system soon.
Overall, we have not encountered any big problems. Let’s proceed and put our colonization plans into action. The next section will proceed very quickly as I have already covered major portions of the UI. There will be less writing and more pictures!
We’ll then slow down again as we discuss diplomacy and research. I’ll also be keeping track of the time and highlight interesting things our scouts find.