Is there a list of racial traits/bonuses available anywhere?

The Cyborg race was in the last beta - it’s basically humans with some cybernetic parts, like eyes, limbs, etc. Their racial ability is a social that performs a cybernetic eye-scan of another character. IIRC Cyborgs can be selected for Sith Warrior, Imperial Agent, and Bounty Hunter.

Are race abilities in now? What are they like?

pretty useless, I can make people salute me…

Yay I’m in the beta. But nowhere does it say when it starts or ends…

As of the last beta, racial abilities are purely social - they typically either make NPCs do something in response to a racial ability, like salute, cheer, etc., or they target an NPC but have no real effect, e.g., scanning with a cyborg eye.

I think the PC Gamer leak list was correct - at the time there was disagreement about what to do with Sith pureblood inquisitors because of the slavery aspect of the storyline, but they stayed in.

Zabraks and humans can be any class, with Imperial and Republic ones having different colouration.
Sith purebloods can be SI/SW
Miraluka can be JK/JC
Miralians can be JK/JC/Tr/Sm
Cyborgs can be Tr/Sm/SW/BH/IA
Twi’leks can be JK/JC/Sm/SI
Rattataki can be SI/BH/IA
Chiss can be BH/IA

The abilities are just emotes basically, not “racials” in the WoW sense.

So is race a purely cosmetic choice, then? Do NPCs in quests react differently to you based on your race?

Yeah, it’s cosmetic. The only differences I know of area some different wording in certain quests.

There were a few references here and there playing as a Chiss IA.

Definitely some differences in the Inquisitor reactions/quests. Chances are that’s for starting area only, however, where the content is pretty specific to you anyway.

Reverse engineering can indeed make very good items. When you reverse engineer a green to get a blue, sometimes you hit the jackpot and get a modifier that you want - from what I can tell, there is a set of modifiers a reverse-engineered item can get (as you get higher in your crafting skill, the additional stats you get are of course better. And in fact at higher levels you get two bonus stats on a blue-quality reverse-engineered item). The better items also have more DPS (weapons) or more armor (uh, armor), so they are better items in addition to having more beneficial stats. And the same is true for purple items - they have more DPS or armor. Like I said before, I made a purple quality assault rifle that started out as a green level 14 item. I used the purple rifle until I was at least 20, it was that good. Of course, it needed something like 4 blue-quality metals and 2 purple weapon crystals (which I had to buy off the auction house for something obscene like 1000 gold each - that was a lot for a level 14 guy).

One funny thing you can do as a Cybertech is craft droid armor. Now normally that’s not terribly useful. But everyone gets a droid with their ship at level 15. And though he SAYS “I’m no good for fighting” if you look at his abilities, it becomes clear he can serve as a healer. So last build I was playing a Cybertech, and for the heck of it, I made all the droid armor I could and threw it on him - half of it was tank gear but there were no other choices (and a stunning 4 pieces of droid armor to choose from on the auction house). I then went out and killed some mobs with him as my healer and he did just fine.

@Gedd: slicing used to be the profession that made you rich. People were calling for it to be nerfed for a while, and they finally did it. There was a famous thread about two guys who leveled together - one had slicing and one didn’t. They both sold all their loot drops to vendors, bought skills, etc. The slicing guy ended up with something like a million credits at level 30, while the non-slicing guy had something like 100k (costs start increasing a lot as you level - the level 25 speeder, for instance, is 4K, and the speeder training is 40K!). I played a non-slicer (the Cybermech) and was able to just barely buy my speeder at 25 - had around 2K left over. Even with crafting and a pretty much non-functional auction house.

Yes, it is a serious decision early on from what i could tell. YOu eventually get more than one crew member so you won’t be giving up an active companion then, but at the start your companion puts out a lot of… effort.

When i sent my companion off to go mine while i was hunting, fights that used to be easy became hard.

One… design… limitation (i assume) i did not like at all was that if you send your companion on a mission and then you make a major zone transition (ie from a starbase to planet), it will cancel your mission. This isn’t a huge deal with 5 minute missions, but later on if this… feature also affects crew on your ship crafting very long duration stuff, it is going to be a MAJOR issue. You lose your money of course as well which stinks since you’re kind of poor at the start.

Actually, I don’t think it does. The timer goes away but if you go into the companions menu it shows the mission time left - although I’m going from a single case here, and I accidentally summoned the companion right after figuring it out, so…

This was not my experience in the last beta weekend.

If i started a mission at the imperial fleet and then went to a planet, the counter display would disappear from both from the companion window in the main UI and the companion list. It acted exactly like they were not on a mission except they did not automatically appear again, i had to resummon them from the companion list.

It is possible that this is just a display problem, but it is universal across all elements that deal with companions.

I just tested to see if this was fixed because I was curious myself. I started a Diplomacy mission while standing in the Fleet, then took the shuttle to DK. The timers did disappear from both the companion frame and the companion UI, but the mission completed.

Incidentally - and this is partly my own stupidity - do make sure you have enough space to both DL and install either the whole client or in my case, the update to the client. I think I was a bit short, and when I finished the whole 12.5gb update… it crapped out actually installing the patch and is now starting the whole DL over again.

Not great fun at 180kb/s (me, not them) and I suspect I may get a loving bandwidth overage note from my ISP about the 50gb of Star Wars I’ve dled this month.

If you installed the client last week, do you just run the installer again to get the updated client, or would that reinstall everything/be unnecessary?

I think you’d just run the launcher/patcher thing rather than the installer, although it might do the same thing. If the launcher/patcher is patching it’s presumably necessary. I can’t be positive about what happened with my patch, I was asleep when it borked. I just went ghengis khan on my hard drive and should be fine now however many GB it is. Until my ISP breaks the door down.

Grr how can they send me an email saying “you are invited, come download” and then the page is down for maintenance? They better get stuff like this straightened out for release. how about maintenance and THEN sending the invite emails?