Boils down to levels being a stupid bad mechanic that needs to go the way of the dodo. Dunno why we still have levels, but yep they’re there.
In old full world PK muds you’d need to grind for a while to get PK ready, but max level definitely wasn’t where the PK happened. A lot had some low level point where leveling gave minimal rewards and took loads of effort. Which was smart, because fuck leveling. So people would grind just enough and start fighting.
EVE has a lot of risk minimization behavior, but in 0.0 there are techniques you can use to fuck em anyway. Stuff like hot drops and dictors make fleeing harder and reinforcing easy, so even a tiny fight can turn into a major brawl.
And then you have empire where people sit on a station undock and “pvp” with neutral repping that can dock instantly if they get fired on. Which is also dumb.
I think a big issue with a lot of modern non-space based pvp is that there isn’t a viable escape mechanism if you’re getting the shit kicked out of you. Like, in EVE if your ass is getting beat and you’re fast or wily enough, you can burn off and warp out – meaning you’re hard to chase if you stay in system and the other guy doesn’t have probes. And you can web people to prevent them getting range to get out of scram range, and jam them with drones (if you can carry em) to get them to break lock so you can flee. In Perpetuum, if your ass is getting beat and you’re slower, you’re basically fucked. And if you’re faster, well, you’ve got good odds of being impossible to catch.
This was an issue in WoW too. For the brief time I played it, I managed to get around it by either fearlocking people (lolol) or playing as a Drood, turning into a cat and gtfoing. My only really memorable world pvp experience in WoW was as a drood, where I was getting chased around by a group of pukes in some jungle place at around level 30. They were mostly higher level, but since I was faster and craftier I was able to split em up and eat em one by one. Well, until a higher level guy showed up, at which point I ran like hell.
So levels are gay and I’d like a different progression mechanism ploz. Also something like Mark and Recall from Morrowind, with the ability to stop the person casting it.
WAR was another problem entirely. For the first few weeks it was great. I had fun leading gangs around and pvping in the lakes. But then it turned into chain running empty keeps at max level and I was like f that because I don’t want to get to max level and I DO want to fight people. Plus people just weren’t really interested in fighting because the rewards were fairly minimal. So if we didn’t have a dominant group, people would just eff off to pve and I was like wat.
Hoping GW2 has this shit down. And I was all excited for SWOTTER until I found out that A) space was a PVE tunnel shooter and B) the pvp wasn’t world. I still love (and occasionally play) full PK muds.
And while EVE can be ok, I’d love a fantasy version that isn’t completely the gay. What, I likes being the wizzard.