Sepiche
4121
While I’m thinking about it… for anyone that’s had more time in the beta than I have, which of the Jedi Guardian subclasses would be better solo? Also are any trade skills better/worse for solo? I’m planning on taking slicing, but not sure what other two skills to take for a Jedi Guardian.
While you may be right in essence, I think it is possible that your prediction might be just a tad pessimistic. And perhaps more than moderately sensational.
Conventional wisdom packaged as hyperbole. I mean “trends reflected in WoW are reflective of MMOs generally” is a safe bet, but bah.
Ryslin
4124
I coulda swore I saw somewhere that EA/Bio didn’t want to be as popular as Wow for various reasons. I could be misremembering.
…
Jedi crafting
If you are soloing you want to do cythweave. You can get crystals,mods, and everything else cept the best stims from the auction , begging others, or drops/quest.
cythweave(synthweave?) is your armor, the greens make you tough, the blues unstoppable and if you get to the purples you are a god. You have to take archeology and underworld trading. You are um…making clothes out of powercrystals -shrug-. The rare metal/cloth comes from the trading skill. This does mean any color crystals you get you can effectively sell, letting the artificers have something to fiddle with. Same token they seem to not need the power crystals as much. If you partner 2 force users together, one takes artificing the other takes cynthweaving and off you go.
…
Flashpoints.
We did it at lvl 12 I think , other half was a tanky sort, I was a healy sort companions were the dps. We flattened it.
I don’t recommend doing the flashpoint (on either side) at lvl 10. I did do it then with a group of 4 and it was not fun. We got through , but ugh.
The gear in that initial flashpoint is good til around 14, so waiting a level or so is worth it.
It’s interesting that they don’t have this. Is it a design choice? WoW was clearly improved by adding the LFG tool.
Razgon
4126
Hello, and welcome to the thread… This was discussed over the last 2 pages, in case you really are interested in people’s thoughts.
;-)
Mini-Cyn
4127
What I’d like to see is something that you can sign up to.
It won’t make the group for you, nor will it teleport you to the dungeon. But it gives you a place to browse for people looking for the same flashpoint/operation as you. It has a role listed as to what they do.
I honestly never want to see another automated LFG tool ever again. Especially cross server tools like wow has. I ended up using it quite a bit when no one in my guild was online, and I’ve never been so bored running a dungeon in my life. There was no talking, no interaction (other then of course when someone messed up), and I might as well have been playing a single player game with advanced AI, less story, and fighting for loot with people I’d never see again.
Arkon262
4128
My experiences with the tool were far worse. I gave up on it after numerous dungeon runs ended in half the group dropping because we weren’t going fast enough, or because someone got the drop they were looking for and left as soon as they got it, leading to the entire run fizzling out.
instant0
4129
Wasn’t one of the reasons for this server deployment feature that they’d try to balance the servers out somewhat?
According to SWTOR, my server has 29 guilds on them, including 3 major Russian guilds. Now many of the guilds are scrambling to find another server :)
I need help deciding whether or not to pre-order.
I played very little of those stress tests and it seemed to me that the game has completely WoW-style mechanics. I couldn’t enjoy Rifts for that reason. For those in a similar situation, is the SW universe and KOTOR-style storytelling enough to keep things fresh?
Derbain
4131
Alas, I think that’s something only you can answer. For some people it will be enough, for others no.
Razgon
4132
Yeah, not easy to answer, but it seems more fun to me than Rift, and it seems that if you like to play KOTOR, the game may suit you a lot more.
Aren’t KOTOR’s mechanics pretty much the same as WoW’s too? I mean, apart from being able to pause and controlling more than two characters, it seems like they’re pretty much the same.
WoW? Try MMOGs dating back to the first graphical ones. UO, Dark Sun Online, etc…they were all like that. WoW is simply a refined version. The basic principle is always the same - most players will take the fastest, easiest way towards “winning” the game. In UO that meant pkilling until pkilling was made first difficult and then effectively eliminated, and then the standard PvE models applied. Everquest and its successor games, including WoW, expressed “winning” through maximum level gearing up and the stats provided thereby. SWTOR will follow the same model in the end.
It’s nice that they have good stories behind it all and I’m looking forward to exploring that content, but the LFG mode of dungeon running works because it maximizes the progress towards “winning”. I’ll be okay with smelling the flowers and exploring the scenery once, but after that I want it done now now now, and don’t hold me up. I’m different from the majority only in that I’ll tolerate it once. Most won’t at all. If you don’t believe me, then you haven’t played many of these games.
Nephrinn
4135
I tried desperately to like Rift as it truly is a damn good game, but the snorefest theme and story killed it for me. In contrast, I LOVE WoW’s theme and it at least has a compelling story with memorable bosses/locations and such to keep me playing despite the well-worn gameplay.
I’m convinced that SWTOR’s theme and story will not only equal that of WoW’s, but surpass it in every way, which should keep me playing for longer than a month. So, there you have it. :)
Razgon
4136
nah, you are wrong - there are quite a lot of people who are interested in something other than wow’s style of GIMME GIMME GIMME mentality that you subscribe to, and thats part of whats being catered to here. Both in that Story is prevelant in the game, and its USP even(!), but also in the refusal to add a LFG at launch.
I hope you and yours never get your way, but I guess time will tell.
walTer
4137
Seriously the minute this game becomes 1 week of work to level cap so I can raid the same dungeon 3 times a week is the day I move on.
I have lots of friends in WoW (I really do miss playing with the Drop Bears) that love the end game over and over. But for me, once I get all the achievements I wanted out of the way and once I saw all the end game content 10 or 15 times, it was time to stop. Granted it took me 5 years of playing on and off to achieve this but eventually I did.
With the different stories, 2 awesome sides to play, a nice slant on crafting, housing…I am anticipating very slow leveling for me.
instant0
4138
Where did you see Housing in SWTOR?
Razgon
4139
I assume he means the ships?