So you want to reslot the mod into a new item? I thought we were talking about keeping an existing item up-to-date.
Re: tanking, I just did Athiss and Hammer Station last night on my Juggernaut and it was pretty badass. I do have some threat issues (probably mostly because I’m shielding the healer instead of the best DPS, and it’s not like we were working smoothly from a focus fire perspective), but I feel freaking invincible with a good healer. Getting my shield wall cooldown (Invincible: 40% less damage taken for 10 seconds, 3m cooldown) with my 11th talent point was huuuuuuge.
Still freaking pissed that I can’t hotkey the overhead marking icons. That would make my life so much easier.
IGJoe
5302
I’ve been playing a Jedi Guardian and mirror your feelings. A good healer definitely makes you feel invincible. Do Juggernauts have the same cooldowns? Guardians get the 40% damage reduction, the shield ward that boosts defense by 50%, and a 20 minute cooldown that resets shield ward while regenerating health. I’ve barely had to use any of those except for on a bad pull here or there.
AOE threat is a bit tricky though.
Dejin
5303
So companions can wear gear with Social requirements? I was told they can’t with Light/Dark, although I haven’t tried it myself.
Yep, same cooldowns. And I agree that AE threat is tough…but then, I’d rather have to actually pay attention than hit Death and Decay and /rofl all the way to mah purplz like I did in Cataclysm.
Teiman
5305
For hunting datacrons, I recomend this guy video guides:
He has a smooth voice, and is informative and funny at times.
Hunting datacrons turn the game into a tiny mario galaxy for a few minutes :D
Exact same thing. Not just “in case I might die,” but “because the next bit is going to be good.” Even in CRPGs the instinct is largely one of “archival hoarding” more than anything, it isn’t like I have to re-visit every cool sequence in the game, but it’s nice to know I could.
I also don’t normally “skip quests” in CRPGs either, but I mean nasty quests, thieves guild in Riften type of things, which I’d emphatically decline to do on character grounds. There are a reasonable number of Imperial quests that are fairly squalid and for 3000xp and my choice of blues I’d just as soon not do it.
Can someone experienced with party targeting explain how targeting is usually done? As a WoW rogue back in the day I used to use these old fashioned “/assist tank’sname” macros for 5 mans and “/assist mainassist’sname” for raids or Alterac Valley.
Did that sort of literal “assist” go out of fashion, and now people just target manually based on what lucky charms the party leader assigns? In SWTOR flashpoints I’ve just been left to my own devices doing targeting based on what seems best on my own, which is a bit frantic and sketchy.
WoW pretty much evolved to that point too, with /assist macros all but disappearing. I’m not sure how it started, but it became a standard known by every player across every server that the target marked with a skull is the first to be killed and the red X is second.
I’m trying to start a similar trend in SWTOR where the crosshair as the first target and the red flames second. Who knows if it will catch on.
Speaking of lucky charms, I hate TOR’s. OK, so there’s a reticle and there’s a fire, I have no idea which one is the primary target. And there’s a…lightsaber. And you can’t keybind the damn things. And they blend into the rest of the game really well so half the time people don’t even realize they’re there.
Edit: skull became the standard because it’s a friggin’ skull. Of course you kill the skull. I would think the reticle would be the obvious choice. But hey, fire. That is what things are supposed to die in.
Ok, well it’s good to know there isn’t some assist macro equivalent I’m failing to configure or something.
Why don’t they just make them into colored numbers?
If order is important - go in numbered order.
If a role is needed for a specific target - go by the color.
There is a keybinding to target your target’s target, if that makes sense. Believe it is ctrl-t by default…
Late, but no, not a flashpoint. It was a contested world boss, the flashpoints are instanced dungeons. The contested world bosses require more than one group if you’re at level.
Dejin
5314
how did it go? I heard those suckers are tough.
The one world boss I fought was charging a very high “melee tax”, and I’m hoping that doesn’t prove to be the case elsewhere.
Not exactly what you’re asking for, but it might be helpful: things do stack the other way. So if you have the bag space, you can transfer things from cargo to your bags, and it’ll all stack – then put it back into the cargo bay.
Marcus
5317
The one I tanked wasn’t so bad from what I could tell. I think we had 20 people 3 healers and 2 other tanks besides me. I was the only one that needed to tank it but I think the boss was doing a stomp that was putting out a lot of AOE damage but the healers managed to keep up.
Dejin
5318
Sweet! Thsnks for the tip. Should help at least somewhat.
Tyjenks
5319
Since you are generally in a conversation before a boss fight, I have the urge to quickly hit spacebar right as I come out to pause the action. Gotta make sure I am targetin the right dude. :)
Dejin
5320
They do rather thoughtfully give you a bit of time before the fight starts to get out of conversation mode and get your head into combat mode. I think there’s between 5-10 seconds before the bad guys attack you.