I’m glad I’m not the only one who thinks this. I chose #2 for my Smuggler, and I agree completely that there should be a middle ground between #2 and #3. As it is now, my dude is a bit too short and skinny for my liking, but the next body type is a hulking brute.

The entire character creation is kind of piss-poor imo. All the races are slightly different humanoids and you have very limited control over their proportions. Hell, most of the races share the exact same set of hairstyles and faces.

In SWG you could play a trandoshan, wookie, rodian, mon calamari, etc. You had sliders for height and weight etc. I get not all games are like that, in WoW you have very limited options but at least the races are very different from each other.

I’m sorry that I seem very down on the game. It’s just very frustrating to have all these really obvious problems.

Gods, some of you people need to lighten up - its like you don’t enjoy the game at all.

Anyways - whoever said the Imperial Agent story was good, was understating it. Dear lord its fun, and the voiceacting is brilliant. I mean, come on! A dark Sith whose presence makes me feel I’m about to die? And all the other stuff? Simply brilliant! Loving it a helluva lot more than the Republic stories so far.

+1

It’s pretty obvious the limitations on playable races are a result of having full voice for all the classes. IMHO that’s a small price to pay for the conversation system, and there’s still plenty of choices there for some diversity.

My issue with huttball isn’t the game mode, my issue is with the horrible map. Every pvp map gimmick shoved into a square box. Poison floors, timed damage areas, vertical interweaving with no real purpose other then to confuse and generate LOS issues, giant gates blocking off routes of flanking, and the real kicker the vertical jets that may or may not propel the user up to higher levels. SWTOR doesn’t have the control scheme of a Halo or Quake, why include crappy jump nodes?

The current huttball map screams of intern work or just a lack of caring. Hell Bioware would have gotten a better map design out of a pvp community map promotion, think TF2.

-Tim

It’s pretty obvious the limitations on playable races are a result of having full voice for all the classes. IMHO that’s a small price to pay for the conversation system, and there’s still plenty of choices there for some diversity.

Clearly then BioWare shouldn’t have wasted all that money on voice recording and instead re-purposed the actors and studio techs to be character modellers instead.

I apologize for your inability to stomach criticism of a product you enjoy.

Perhaps you should just play another game then? If its that horrible? Plenty of them out there, so I’m sure there’s one you’ll like!

He was mocking ibdoomed.

^^

345

oh… I feel silly now

Lighten up indeed. Razgon, there has been plenty of positive talk about the game in this very thread. It’s just that a lot of the problems with it really shouldn’t exist in a game put out at the end of 2011. Nobody’s asking for perfection, but some of this stuff is pretty basic and is in stark contrast with what is otherwise a fantastic MMO. I’m sure it’ll get better over time as they tweak and refine things, but we’re playing right now and I think most of these complaints are pretty damn justified.

Yeah some of my friends who are playing this and spent years playing WoW are really defensive with the line “stop comparing it to WoW.”

Why should we stop comparing to wow? Aside from the fantasy vs sci-fi setting differences, they are two games that are vying for the same space. I actually wish they had lifted a few more things from wow’s interface into SWTOR. It’s an excellent game (and I still think WoW is fun as well.) I’m actually taking a break for a day or so because I’m running into levelling ennui working my way through Taris. I could probably overcome it a little by doing my class mission on Port Raga, or going to Nar Shadda, as I am level 23 at this point, but I like completing an area if possible before moving on.

(That, and my PC here at the office needs video card upgrade, which I’m going to try and find tomorrow.)

Anything is fair game, if there are kiss and hugs on the end.

I really miss the diplomacy minigame of Vanguard Saga of Heroes, and is kind of weird that a KOTOR game don’t have a cards minigame. But If we think on this game as a wow clone, then it make sense, because wow lack such cards game.

I can’t see not comparing it to WoW. I play a lot of MMOs, and it’s closer in mechanics to WoW than anything else I’ve played.


I AM DISAPPOINT

My battles with the game’s interface are much harder than those with the game’s NPCs. The map is good, very good in fact. Everything else is just plain horrible. It’s just present and accounted for, but every single element has something majorly wrong with it.

In random order:

  • No target of target frame makes tanking and healing very difficult
  • Only 2 windows open at a time, but you have no idea which 2 windows those are, and they open at seemingly random places (to the far left or far right, but you don’t know which one it’ll be)
  • Can’t move or resize anything
  • Crew skill completions completely overwrite anything you’re doing and are intrusive during important moments (except conversations - they got that right, at least)
  • AND MANY MORE

Some random comments:

  • Perhaps Yoda and the Jawas are related or the same race. Imagine that, maybe behind the cape, the jawas are exactly like yoda, but with enhanced computerized googles. This is a stupid idea, but playing SWTOR I feel inside the SW universe, and make me interesting questions.

  • I kind of like Aldearan, but “House Organa” sounds a lot like Dune. So much more wen you find is a planet with “Houses” and theres a civil war. Basically you are drag to the planet to fight “House Ordos” (or whatever is called). I like that.

  • Theres a lot of planets, but if no one of the planets are a dagobah-like or a jungle, I bet a lot of people is going to feel cheated.

So I guess we don’t go to the Wookiee home world then? I liked that.