You can also turn on the option that just shows you the DS/LS symbol next to each choice.

A short question. If I buy the game for 59.99 does that include ANY playing time/subscription or do I need to purchase that as well?

It comes with a month subscription, IIRC.

It comes with the standard free month, but you must put in your card and subscription plan. Can cancel before your free month is out, but you do have to set it up to play.

Favorite bug so far, from last night: Action Figure Satele!

If you’re buying it for $9.99, you’re buying the old Knights of the Old Republic game, NOT the MMO

I had Action Figure Satelle happen to me on Tython as well. It is funny to watch.

That happened to me in the beta. She displayed right for me in early access, though.

The camera angles on some of the cutvids often don’t make sense. There are times you’re zoomed in on the back of someone’s head or something similar. The other night, I was leveling with a consular and the cutvids occassionally went to looking at the lizard companion’s rear end instead of showing people talking. It happened several times; very odd.

In light of another horrible non-AA image posted -

How to enable AA -

Go to -

C:\Users<name>AppData\Local\SWTOR\swtor\settings

Edit client_settings.ini

Under the [Renderer] section add -

AntiAliasingLevel = 8

(Or whatever number you want.)

I feel your pain on hoods. My inquisitor is a Tiwlek, and they totally fucked up the hood situation for them, so basically I have to cling to any decent looking hoodless set I can find.

Helmets aren’t much better, where my lekku just vanish. Oops, not a twilek anymore!

Here is a nifty tool if you’d rather generate an ini file automatically: http://donotargue.com/cfg-makers/star-wars-the-old-republic/

AA is not strictly better. Some people prefer AA off.

The INI doesn’t work for ATI. I just turn morphological on via RadeonPro.

I totally dread learning new skills on my Scoundrel, because I’m running out of bar slots and hotkeys for them. I have 3 bars full of abilities at level 31. I hotkey all of my abilities I expect to use during combat, and there are just too many of them that I use regularly in various situations.

I’d love the ability to make some fallthrough-style macros. Rift was really great about giving you tons of abilities that macroed well together. I thought that was a good way to handle it.

It’s especially great design that while you really need all 4 skill bars, the 4th bar and the expanded companion skill bar go in the same space…

I’m sorry my horrible no-AA screenshot offended you.

Yes, a thousand times YES. I’m already out of space at level 15 for crying out loud. And I’m most comfortable hitting keys 1-6 with my left hand, anything higher than that better not be an in-combat ability. This game, I’ve got ten abilities I could fire in combat. Definitely needs Rift’s fall through macro-ability. I recall setting up my battle-cleric in that game with about 2 or 3 buttons that cycled through all my combat abilities depending on cooldowns. So awesome.

Not only that, but keybinds for your bottom bar don’t work when the companion bar is over it. Also, if you place skills on a bar, hotkey them, then hide the bar the hotkeys don’t work either.

There’s no way I’m looking at those side action bars in a fight either.

I agree that there are too many skills that are required. I’ve got two full bars of 12 keys that I actually need to use frequently, plus the right side bar has buffs, stances and consumables, and it’s out of room, and i’m only level 42. THere are still 2-3 new buttons that I’m going to have to add and have no idea where they’re going to go.

The sad part is that there is no fix for this until at least the first expansion - no way BioWare is going to rebalance the game around fewer abilities until then.

Sure there is, Menzo.

There’s Macros. Then allowing a customisable UI, like Rift. Or…