I just watched his 100th episode and I just think he’s an excellent story-teller. It really rang true with me.

Where’s the spreadsheet? I want to play other semi-geriatric people instead of caffeine-boosted 16 year olds perfectly executing cheap rushes.

Cheap rushes are usually experienced in the Silver/Gold league play. In 1v1 and 2v2 my partner and I can always tell when we’re playing a player from those leagues because they do some sort of cheese at the opening.

Good players don’t do that crap very often because it has such a small likelihood of working vs a good player that scouts.

Cheap rushes? LOLOLOL n00b!!!

lrn 2 play11!!!

1v1 usually stresses me out, but I found a competent strategy that was kicking ass. I won 6 games in a row, lost the 7th*. Then won 4 more games in a row, lost the 5th. Won two more games. Then I’m promoted from 30th rank in Gold to 18th rank in Platinum. Wtf? I don’t want to be that high :(. I actually thought you had to raise to #1 of your league to be promoted.

*After 6 wins, I guess bnet hated me. It placed me against a protoss player with 450 wins out of 800 1v1 games. Really? I have 40 1v1 games under my belt, and you place me against someone with 800 games under their belt? He beat me so savagely. I was this close to claiming maphacks, but under reply, he just really really kicked my ass.

Is there any way to tell what my w/l ratio is for a particular race? I’ve been spreading the love around and I want to know which race I’m best at. Or more accurately, which race I’m least worst at.

Love,
Ike

I was poking around sc2ranks.com trying to find a way, but other than ordering by race and then trawling for your name, it doesn’t look like it, no.

Most of the people I play with are running away to Halo: Reach. I hate Halo :(.

Okay, so getting an early high-yield expansion as Terran is incredible. This last game I just played, we took the center in Quicksand and I grabbed an early Command Center at the high-yield and just started pumping out Marines.

By 15 minutes in, I had six (I think) barracks with Reactors, was up to 150+ supply, and quite literally steamrolled the game.

My teammates had to hold off the initial attack (I had a good dozen Marines and a half-dozen Marauders, but the roaches, cannons, zealots, and zerglings were clutch) but then it was simply game.

Haven’t read the thread, so I hope this hasn’t been covered… I was just wondering if Starcraft 2 also has the funny comments when you click on your units multiple times like Warcraft and the original Starcraft?

Yeah I’m pretty sure it does.

So my internet has been crapping out on me all day forcing me to play offline skirmishes against the AI. If anyone at Blizzard is reading this, why doesn’t the game remember your settings between matches? And furthermore, why is the default settings different than the standard for MP matches? Seriously, every time I want to set up a match, I have to remember to set race for me and the AI, difficulty level, and game speed. And why can’t I pick a random map? And why can’t I just restart the match if I get off to a bad start. Instead I have to exit out, get back into the proper menu, and then go through the whole irritating dance again. Very bush league Blizzard.

Yep, the skirmish screen really is amateur hour. Compare to the SUPCOM2 skirmish screen where I can even tweak how much the AI cheats and what it cheats at. Night and day.

God, I was playing like a tard last night. The worst losses are the ones you know were completely preventable and due entirely to you screwing up stuff you shouldn’t have.

First game I was Protoss vs. Protoss on Lost Temple. I did a 4-gate and got a proxy pylon up next to his ledge, but I somehow managed to run into his entire force halfway in between our bases when I moved out - we must have had the exact same idea and plan for that match - except he was 4 units up on me because I warped 4 guys in at the pylon near his ledge while I was moving out in anticipation of grouping up and pushing in, and he warped them in at his base right as he started moving out.

The next was a Terran vs. Terran where I went for a fast attack with a Banshee, 3 Marauders, 2 Marines, and a Hellion. I made so many errors in this game that the recollection is actually painful, considering that I managed to get onto his ledge, kill most all his army while leaving 2 Maurauders and the Hellion alive for me - him being reduced to a single tank sieged next to his SCVs and 2 Vikings. I proceeded to through some misclicking get the hellion and a marauder killed by his tank for no gain whatsoever while simultaneously botching my macro to the extent building up a 1000 mineral surplus during all of this instead of building a follow-up attack ground army to finish him off AND forgetting to research Cloak when I thought I had (leading to losing the 2 extra banshees I did actually remember to build for nothing).

Ouch, Reldan.

I had a really bad couple of days for 1v1s; from 9-3, I went to 9-8. That was un-fun. It’s sad… one of my losses was to a single fast Void Ray which I saw coming, but I just… ugh. It was bad.

Then there were my three losses because I’ve been trying to improve my tech timing, but you know, when you’re up against a 4-Gate strategy, going mass Marines really does work and trying to tech up really doesn’t…

sigh

My favorite losses are the ones that start off with egregious hotkey fumbles. The best one was when I timed my Spire just right to get out five Mutalisks, only to accidentally hit the hotkey to build five Overlords instead, and to not realize it until five big, fat, slow-ass, useless balloons popped out of their cocoons. Noooooo!

Another great hotkey fumble is finally getting my Lair finished with enough minerals and vespene to start my Spire, and then hotkeying B, then S, then placing the building, only to realize when the building finished that I’ve instead built a second Spawning Pool. It’s hotkey V, then S, you dummy!

I suck at Starcraft II.

 -Tom

I just lost a match because I helped to destroy my own nexus with 3 void rays. I meant to do an attack move, but instead hit A and clicked on the nexus.

After about 5 seconds of rallying other troops, I realized the marines weren’t dying. Oops.

Ouch.

I was playing a 2v2 and my teammate built something in the way of my Barrack’s tech lab. I didn’t notice, and I was trying to micro as well as macro when I started putting down the tech lab… so Stim (and Marauders) were about 30 seconds late.

5 seconds before my first Marauder finally comes out, the 2 Reapers hit me.

GG, say my workers.

Managed to land a nuke on a Marine/tank ball. The ghost, for the next fifteen seconds of its short life, had 84 kills on him.

My favorite is when I fumble rallying my initial workers to the crystals. I’m wondering why my resources are coming in so slow and notice 4 workers just chilling by my base.