Stardock owns Star Control and is planning an "XCOM-like" reboot

That got a genuine laugh out of me, thanks :-D

LOL - sometimes they’re decent reads, but I agree the score isn’t typically worth a glance

First reviews have arrived:

Gamespace: https://www.gamespace.com/reviews/star-control-origins-review/ 9/10

Gamewatcher: https://www.gamewatcher.com/reviews/star-control-origins-review/13066 9/10

Windows Central: https://www.windowscentral.com/star-control-origins-pc-review 4.5 out of 5

Thanks for the laugh, @Lantz, I needed that today. :)

I have something strange going on or I’m missing something that should be obvious and I’m a dumbass today.

I left Earth, tried to visit Ceres - it wouldn’t let me dock/land there, and I move on to Triton. I land, I pick up lots of things, I find the “Unidentified Object” and can’t seem to interact with it at all. It has a description of “Undefined” that shows up when I get close to it. Actually, quite a few other things I passed in space were “Undefined” I think.

“Undefined” makes me think I’ve got a glitch. Maybe I’ll try re-installing? Weird…


GameSpot: https://www.gamespot.com/reviews/star-control-origins-review-space-oddity/1900-6416993/ 6/10
IGN: https://www.ign.com/articles/2018/09/20/star-control-origins-review 6.9/10

Just saw those.

I think there will be two types of reviews:

The people who play the game for the quests and the people who play the game to gather resources.

I have friends that are both types. The latter type isn’t likely to enjoy the game very much. It’s akin to breaking into every house in Skyrim and collecting whatever is in the drawers. Yes, you can do it but you might find that a little boring.

Another review:

95/100

New launch trailer too!

Weird. It looks like a missing file or something.

It should just say “E”.

That was a good hint. It didn’t like that I had rebound keys. I used the reset keybinds to default button and now I get “E”. I play using ESDF instead of WASD. The game breaks with my keybinds. I’ll see if I can identify which specific binding breaks it or if it’s “any” rebind of the E key and let you know.

Ah good catch!

The team is on it right now.

I can confirm that binding E to any “flight” controls like thrust, left, right, down will break it along with other controls that work on the same screen in space like Toggle Inventory and Toggle Captains Log.

I suspect that any rebind of E on the planet specific controls with the lander will have the same result. I know it did with the movement keys.

Thanks for fixing. I neeeeeed ESDF :)

Edit: Maybe add a keybind in the menu for the “interact” key? Or whatever it may be called? That way it’s both known what it is and it can be changed like the others plus deal with conflicts when changing it in that menu.

It looks like this will get slipstreamed in today (couple hours from now).

If I’m reading those 2 reviews right they seem like they are folks that like the quests/story part of the game, and don’t like the resource gathering.

Hey, that was me in StarCon2. Except I also didn’t really like the fighting (because I was bad at it). So I let the computer did that part, And eventually used some hex editor game hacking software to jack up my resources, I think.

I think I actually just want to play a kooky scifi comedy adventure game, but the Space Quest games are too hard, so I keep returning to the Star Control series for my jollies, instead :)

There is a module you can buy for the ship that looks like it will allow the ai to fight for you. I’ve added to my ship, but haven’t actually had a chance to try it yet.

Yeah I’ll be buying that right away, haha

That’s my read too.

Most of the wealth in the game is gotten from completing missions, not resource gathering. But I think some gamers will feel like they need to go down to the planets and resource gather because they can.

For the record: I do enjoy exploring the planets too but but I only go one the ones that have high value minerals which means I skip 95% of the planets.

Interesting difference on review scores between smaller sites that seem to like it and the larger ones that seem less enthusiastic.

The IGN review spent quite a bit of time complaining about the planets/gathering resources. I haven’t tried SC:O yet, but their description sounds exactly like I would have expected. It feels like maybe they are not familiar with SC2 and are expecting something very different out of the planetary mini-game than what it is. They mention that the combat on planets is poor which is… well, yeah. It’s not intended to be another layer of the game as deep as the space stuff. At least in SC2, the point of the “combat” was just to fend off baddies long enough to grab your resources and get back into space, not a game unto itself.

As Star Control 2 is one of the most important games of all time to me, I’m looking forward to trying this out and seeing how it feels to me.