Stardock owns Star Control and is planning an "XCOM-like" reboot

I’m not sure I like the idea of this ambitious an engineering undertaking. Planetary exploration being this detailed, all these extensive tools to help fans make their own universes, all this is nice, but it’s so ambitious, it’s usually something we see accompanying games where the core experience doesn’t turn out great. Like Neverwinter Nights, for instance. I hear some of the fan made modules for that turned out great, but I didn’t care after the core campaign was so poor.

I guess I’m just saying, I hope it all works out, but the more ambitious this game seems, the worse feeling I get about how this will turn out.