Granath
1723
That seems to be consistent with the Steam aggregate reviews which have been quite middling, especially once one considers the first 50-70 reviews were all positive (fanboy effect?).
Grifman
1724
No, it’s not consistent at all. The current Steam rating is 71%. That is not even close to being a “forgettable” game as stated in the review above.
Again, I would not decide upon any game based upon a single posted review here.
I give it a strong C+/B-. It is a competently-constructed and -written Star Control 2 clone, but Origin can’t compare to a classic created by a designer and programmer who were both at the peak of their creative ability.
Granath
1726
We must have a different interpretation of forgettable and the connotation that brings. I have played many games that I would give a 6 or a 7 that are entirely unmemorable. They work and are fine for a short while but fall short of being engaging long-term or being classics. Deep’s description of the game sounds to me like it is competent but un-engaging. 71% and dropping is not exactly something to write home about. Shrug
jsnell
1727
It’s a 35th percentile rating.
Thrag
1729
That’s something you can easily correct as it is in the public domain, http://sc2.sourceforge.net/downloads.php
This is based on the 3DO version which had a number of enhancements from the DOS version.
It’s simply not everybody’s cup of tea. It provides somewhat more varied things to do than Starcon 2 (essentially the same basic concept) and the graphics & sound are better. Origins is less … original in gameplay, I guess? But I kind of assumed that from the get-go, and I’d think most others did. The story lines, etc. are all unique to the game (yes, albeit with sci-fi tropes thrown in there, including sometimes intentionally/done for humor).
On the flipside: it’s had a few technical hiccups, the gameplay is still decidedly 90’s (good for some, not so for others), and can get repetitive (as could StarCon 2, but at the time it was “fresh and new” & therefore took a bit longer to experience the sensation). I really enjoy Origins, but I can certainly see why others wouldn’t.
I have a high tolerance for old-school gameplay mechanics, and I am enjoying Origins a lot. The gameplay is very similar to Star Control 2, I personally think planet landings are more interesting, and I much prefer the fleet battles over SC2 super melee (which I really disliked). I prefer the music and overall presentation of SCO as well. What SC2 does better, IMO, is the writing and humour. I realise this is subjective, but I’ve yet to meet an alien that approaches Fwiffo’s sheer silliness. I do think the Scryve are more fun than the Ur-Quan though, they’re my favourite aliens to chat with so far. If nothing else SCO is a valiant attempt at SC2 and I look forward to more.
However, the game kept locking up on me during a particular Drenken fight (and occasionally in other fleet battles too) so I shelved it for a while.
Janster
1732
Just finished the game.
I like it, it was good fun, and mostly i REALLY enjoyed the aliens, what a FUN bunch…I was mostly pining to get to the next event that was going on, or whatever crazy problem that needed solving.
However, that lander game, Stardock, that had a premise of being a very good shooter game in itself, why then the half baked going ons?
If you had ramped up the shooting there, I would have enjoyed picking up stuff a lot more…also at the end of the game, I just end up with a -lot- of weirdo minerals Ive been saving without really knowing what they are good for? basically I should have just sold the lot.
Space part is fun and still tickles the old school, but the story was the most fun.
The modding guide is coming along:
http://wiki.starcontrol.com/index.php/Modders_Guide
As for some of the commentary, nostalgia is a very challenging thing to compete with.
Guys like Yahtzee liked it and recommend it. And if you are familiar with him, you know he doesn’t like most games. https://www.escapistmagazine.com/v2/2018/10/10/star-control-origins/
I think it will be interesting to see how the Star Control games evolve over the next few years. The first expansion rolls out next month which will continue to fill out the universe and the entire game is set up to be extensible by other players.
But most importantly, it’ll come down to iteration and iteration.
Just curious if you had any new info on console release? I’m playing on Steam presently but I’d probably rebuy when it gets to Xbox.
We are in the process of porting it to the consoles as we speak. :)
The first mod for a space game starting on Earth is surely called ‘Hello World’? :-)
Week 4 blog!
https://forums.starcontrol.com/491646/
We are currently working on version 1.1 of Star Control: Origins and the first free DLC called the Multiverse. We expect to have a beta version of v1.1 out this week for those who want to try it out.
Multiverse
The Multiverse DLC will open up Steam Workshop to modders who want to create their own stories, maps, custom settings, aliens, etc. for people to play with. This DLC will obviously evolve over time and get more features as we learn what kinds of things players like to share.
The Expansion
We will be announcing the first expansion in a few weeks which will be released as a single season pass so that we can release it as a series of micro-expansions. It will introduce lots of new aliens, new places to visit, new quests and will benefit both players who have finished the main storyline as well as new players.
Demorve
1740
How is multiverse going to work with those of us that bought the game through GOG?
We are working with GOG to see how we can solve that as it’s mainly a way to enable and disable mods.
Demorve
1742
Just finished the main story and was wondering if there are any expansions planned that will not require me to start all over. I would like to pick up where I left off. By the way enjoyed the game, in fact it’s the first one I have actually finished in a long time. The last game I finished was Fallout 4 and I did that twice. One last question is the Star Control universe static as in the goodies and resources are all in the same place? I would expect the stars and factions to be static.