Boost up into the air on the planet you’re stuck on, and while in mid-air open up the console and type this:
player.placeatme 00038D664
This will spawn a Renegade III ship on you - you jump into the air so that it spawns above the ground, and not clipping into it. (This is probably the best prefab ship in the game too, btw.)
The hatch to get into the ship will say “Inaccessible”. Open up the console again, click on the hatch while the console is open (you’ll see the item code for it pop up) and type “unlock”. This will unlock the hatch, so you can get in.
Fly the ship somewhere else, and see if you can get your ship back properly. The ship won’t be registered, so if you want to stay clean in your playthrough just register it and then sell it - the credit difference is negligible.
If you’re unable to fly this ship because of it’s reactor class or something, just google the code for an A-class ship instead and follow the same steps.
This sounds horrible. I found a lot of threads on the subject in the Reddit sub, and this thread seemed to have more useful workarounds than most. I hope something in here can help. I’m curious: was the bugged ship a captured ship? That seems to be a common theme with this bug.
After you get off planet, it seems important to go back to the shipyard to remodify and save it. Have you tried that? Sorry to hear of this problem, game-stopping bugs are a bane. I recall the missing car in Fallout.
As @Destarius says, I hope you can work something out. It just sucks to have so much time invested in a game and then see it go down the drain. Let’s hope Bethesda fixes this horrid bug soon.
Yes, I had the ship not travel with me a few times and had to make it reappear through a ship tech by modifying and saving it too. Never Fast travelling to a planets surface again!
I am not too worried. It’s annoying but it’s a Beth game so I will end up playing it lots anyway. Maybe time to make a good UC citizen. I always learn new stuff and since I have mostly dicked around and have not done any of the big questlines it’s frustrating but not breaking for me. I knew what I was getting into with playing a Beth game in the first six month after release. Still GOTY!
Me. Except I have not really been able to ‘get into’ Starfield yet. Largely that’s BG3’s fault, but I went from futzing with Starfield here and there to immediately sinking 4 hours into CP2077 2.0 last night. Starfield’s lackluster acting/writing and standard Bethesda weirdness really look worse when compared to these other RPGs…
That game can go step on a rake for all I care. They can call it whatever they like, but cyberpunk it’s not.
EDIT: I’ll quote Rule Zero from the excellent CY_BORG RPG to illustrate my issues:
YOU ARE ENCOURAGED TO BREAK EVERY SINGLE RULE IN THIS BOOK.
EXCEPT THIS ONE.
RULE #00
Player Characters cannot be loyal to or have sympathy for the corps, the cops,or the capitalist system.
They might find themselves reluctantly forced to do missions for them or their minions. But make no
mistake—they are the enemy.
It lacks “punk”. Gameplaywise, it got the “Style over Substance” part right, at least. And that isn’t a compliment.
I’m not getting back on that train just yet though… I have way more starfield to do, and also Lies of P, and potentially other stuff on gamepass.
Since all that stuff is free with gamepass, I don’t realy need to buy back into Cyberpunk for this expansion yet, although I feel like I will at some point.