I bumped up mine to $200, which is my max (if I wasn’t about to build a new PC, I’d like go $500), and that’ll make it my most expensive crowdfunding campaign.
Yeah, no way this is getting funded on Fig. 45% of the goal with 7 days to go? Not a chance. Hope I’m wrong though, because the original SF1&2 (currently on GoG btw) were the inspirations for my getting into this gamedev farce.
For the record, I didn’t back it for the simple reason that they went out and got endorsements from people who have had NOTHING to do with the damn genre. This is like George Foreman pitching insurance policies.
One thing is certain, at least now they know that most of the nostalgic types don’t give a sh-t. And my guess is that a large majority of the 2765 current backers never played any of the original games.
If within 24hrs you can’t raise even 50% of a measly $800K to remake a game that defined an entire genre, you’ve probably either done something wrong, or your pitch sucks (which it does, actually).
If the campaign fails, they can just re-do it. Whether they can take the proper time to get re-organized, and perhaps get some actual development done (to do a better job showing things off), is another matter entirely of course. I haven’t followed media coverage so I don’t know what the situation is for people working on the game.
Yeah, this lack of marketing has been disappointing. When most of the original fans are now middle aged and not exactly in the core gamer demographic anymore you can’t rely on a build it and they will come approach. Hopefully if this initial campaign fails they won’t just pull up their tents but will try again and more aggressively promote it.