Is the combat interesting for long? I last played this quite a while ago in prerelease, and balance seemed quite a bit off there (I recall one weapon time basically being the finger of death), though it looked like it had potential.
Is the combat interesting for long? I last played this quite a while ago in prerelease, and balance seemed quite a bit off there (I recall one weapon time basically being the finger of death), though it looked like it had potential.