Steam numbers


#1241

5 months after release (during the most lucrative sales season of the year) and having been discounted at up to 40% in sales, Far Cry 4 had sold 360k copies on Steam. Based on that history, it’s silly to suggest that a “regular Far Cry” released instead of Primal would have sold 800k copies in 3 months when released in late February and having been in one 20% sale. It’s beyond absurd to claim it with such confidence.

This is a thread about numbers. It’s going to be a lot more useful if the numbers are even moderately based on reality, rather than invented out of thin air to support your own likes and dislikes.


#1242

I think unless you specifically buy Far Cry on Steam it is a UPlay key.

So Steam is a poor gauge of that title.

-Todd


#1243

The interesting part is, if games protected by that hard to crack DRM sell more copies now (as the industry always claimed will happen without pirates) or sales will stay the same (like DRM opponents claimed).
So far I haven’t seen sales sky-rocking so I think the industry has to look for other excuses for poor sales now.


#1244

You can at least add 1 to the column of those who haven’t bought that game precisely because of Denuvo, (and why I returned Mad Max to steam) :)

So I guess it is

1:504,504

:-)


#1245

Mad Max is Denuvo? Huh, I thought that had been pirated, and I thought Denuvo was uncrackable. Or is it just enough of a pain in the ass that it delays it a few weeks/months?

Looked it up, apparently it does use Denuvo and it was cracked, but Doom isn’t cracked yet.


#1246

Denuvo, from a specific date onwards, it hasn’t been cracked (yet). Internally, we have to imagine there are several versions of denuvo, as they had been improving the system and closing security holes. The cutoff point seems to be seen in Batman AK: the original 1.0 version was cracked, the patched version which improved a ton and came some months later isn’t. From that point, released games with Denuvo like Doom, Rise of Tomb Raider, Unravel and others hasn’t been cracked.


#1247

Its brand new so will take time to patch it out I would think, and its doing some new-fancy-things that makes it harder, kinda like how malware tries to defeat reverse-engineering as well, by using new and older Anti-RE tricks.

The original Denuvo cracks I think were because of bugs in the Denuvo implementation that they found and exploited.


#1248

I’m not that much into the “scene”. No idea of how it works and no idea of how it was cracked, or why they can’t crack it now.
I can only suppose it works like the virus creators vs antivirus developers, in an eternal feedback loop. So once someone release a working crack, the anticopy creators look at how the crack works and try to modify the next version so that specific way to bypass the protection can be used anymore.


#1249

Very guesstimation from the Steamspy guy, but he knows his stuff:

Steam Spy
‏@Steam_Spy
Based on this weekend changes in Steam audience I’d estimate Overwatch sold around 2.9M-3.3M copies on PC. That’s huge!


#1250

Don’t forget that as it has always been, there is the public scene and the well hidden one. It often takes “serious” internal group leaks for actual working cracks to seep into the public scene. I know many of you will dump on this fact, but that is fact. Many working cracks don’t seep into the general population which makes it seem as if games are not cracked, when often, they are but the good working cracks are very closely guarded.


#1251

That is generally called “INTERNAL” and is mostly because they do not adhere to the scene rules (Think ISO/ANSI standards) so they would not be allowed to be distributed through normal means.

Anyway; Back to numbers and my preferred title.

[B]The Division:[/B]
http://steamcharts.com/app/365590#1m

Average last 30 days: 9900 players.
Peak was 113.000 players on launch.

SteamSpy is even more depressing: http://steamspy.com/app/365590
Players total: 754,184 ± 21,159 (98.57%)
Peak concurrent players yesterday: 9,763

It would be interesting to see the stats for the console platform that has less competition and no hacking (but also harder Aiming I’d think).

I’m not sure Destiny had as big drop in numbers?

For Ubisoft, the quick dropoff is actually a good thing - since they already have our money, now they can shutdown some of their infrastructure since they do not have to serve as many users.


#1252

I’m not in the “scene”, so don’t know intricate ins and outs but we agree on enough to be able to say that we are in agreement. Some games reported as uncracked, are actually cracked. As long as that is understood and accepted by others who usually tout Denuvo as the king bitch of DRM. It’s not.

Here is a challenge to Denuvo. Release your best/newest Denuvo wrapper on a disc based PC game that is not tied to any server linked checking. Instant defeat. It’s primarily why the industry killed off discs.


#1253

Relevant:

IRVINE, Calif.–(BUSINESS WIRE)–The world needs heroes, and citizens from London to Xi’an to Rio de Janeiro are rising to the occasion to join the ranks of Overwatch®! Blizzard Entertainment’s critically acclaimed team shooter launched worldwide on PlayStation®4, Xbox One, and Windows PC on May 24, and since then more than 7 million players have fought for the future inOverwatch, logging more than 119 million hours combined in one of the most successful global game launches of all time—and the battle is just getting started.*
“Over the months and weeks leading up to release we saw a lot of love and support for Overwatch—from Blizzard gamers, FPS fans, and people who’d never picked up a game like this before—and we’re very grateful for everyone’s incredible passion and enthusiasm,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We poured a lot of effort into creating a game—and a new universe—that anyone could enjoy. We’re ecstatic to have had such a successful launch, and we’re looking forward to all of the fun, competition, and new content still to come.”

Since launch, players have swapped heroes 326 million times and teamed up to deliver 11 million payloads to their destinations on the battlefields of tomorrow. In addition to being a smash with players around the world, Overwatch is a critical hit, and is one of the best-reviewed games of the year. GameSpot has called Overwatch “something spectacular,” while Forbes wrote that “Overwatch, quite simply, is a miracle” and that it’s “a game for everyone.” According to Game Informer, “Overwatch is an amazing experience,” concluding in its 10-out-of-10 review that “things will never be the same.”

*Based on internal company records and reports from key distribution partners.


#1254

Steamspy May YoY

May, 2015

Games counted (with over 1,000 copies moved): 2144
Total copies moved: 22,744,546
Median copies moved: 3,800
Total revenue: $280,576,113
Average price: $11.31
Average discount: 16.5%
Top 20 games total earnings: $96,558,196

Top 10 by revenue:

The Witcher 3: Wild Hunt
Grand Theft Auto V
Counter-Strike: Global Offensive
Project Cars
Arma 3
Football Manager 2015
Mortal Kombat X
Cities: Skylines
Killing Floor 2
Elite: Dangerous

May, 2016

Games counted (with over 1,000 copies moved): 2565
Total copies moved: 22,792,327
Median copies moved: 3,000
Total revenue: $306,366,129
Average price: $10.34
Average discount: 21.24%
Top 20 games total earnings: $125,756,726

Top 10 by revenue:

Total War: Warhammer
DOOM
Stellaris
Dark Souls III
Counter-Strike: Global Offensive
The Witcher 3: Wild Hunt
Battleborn
Final Fantasy X/X-2 HD Remaster
Rocket League
Mad Max

#1255

People who don’t like, e.g., Visual Novels can now choose to exclude specific tags or Early Access titles from their Discovery Queue on Steam. There’s a tiny [I]Customize[/I] link above the [I]Next in Queue[/I] button.


#1256

That would be nice if I used the discovery queue. Sadly guess I can’t purge anime from my front page, though.


#1257

Oh that’s neat. I added JRPG / Anime / Survival Horror / MMORPG / Free to Play and now my queue looks quite decent, throwing up things I was actually interested in or things that looked good that I had never heard of.


#1258

Thank god! It might actually be useful.


#1259

I blocked “survival” and still had a pretty weaksauce queue consisting almost entirely of popular new releases. Unlike you guys, I want Steam to show me an endless stream of visual novels.


#1260

Awesome! I just went through the whole alphabet putting in just one letter then seeing all the associated auto-fill options. I have like 15 things blocked now.