Steam Stuff - What Has the Digital Distribution Giant Done Lately?

My first 10 - well, 11 - Steam purchases:

Lol, I can’t believe I spent 30 bucks on Star Wolves 3. I bought my OG Half Life 2 and (later) Orange Box at the neighborhood Target. Strikes smug pose on Rascal

He actually died in 2010 from playing that many Elder Scrolls games in a short period of time. We’re talking to an AI.

Phil Schiller responded to someone’s email about iOS Steam Link. From MacStories.

We care deeply about bringing great games to all of our users on the App Store. We would love for Valve’s games and services to be on iOS and AppleTV.

Unfortunately, the review team found that Valve’s Steam iOS app, as currently submitted, violates a number of guidelines around user generated content, in-app purchases, content codes, etc. We’ve discussed these issues with Valve and will continue to work with them to help bring the Steam experience to iOS and AppleTV in a way that complies with the store’s guidelines.

If the Steam Link client really did let you purchase games and stuff like that, that makes a lot more sense for Apple to reject than just its nature as a remote streaming device. Still plenty of reasons you could disagree with he decision, but it’s more consistent with Apple’s past actions.

Which is something I was pondering, if it’s approved at some point, do sales in the Steam app then count as everything else that can be used on the device, so Apple will want their 30%? The games would then be sort of playable on your Apple device after all. I wouldn’t be terribly upset if I couldn’t make purchases on the Steam app, but I could see it going there.

Anyway, I sent Apple feedback on it, not that it will make a difference, but maybe enough people are complaining. If Apple doesn’t fix this, they just gave me a good reason to buy a Google based TV device.

I was wondering that as well. If that’s what Apple is after, the app won’t get released or it will be impossible to make purchases through it.

If anyone wants to feel bad be amazed how much they’ve saved in steam sales, check out the new “Data Related to Your Steam Account” in support. The “External Funds Used” one is so fun to look at.

I have noticed a small trend that seems to be growing: Initial reviews are by people that have gotten free copies of the game they are reviewing. I know there is a philter and I use it. But I cannot help but think this creates biased reviews generally. Some new games have as many as 7-8 “free game” reviews within a few hours.

Caveat emptor. I have been a LOT more critical last 6 months and at the same time more discerning over steam reviews.

Then they should reject all the other remote desktop things since you could :gasp: run a browser and purchase things. Oh yeah also should shut down all browsers while we’re at it since they could also be used to purchase things outside the app store. That line of logic gets pretty degenerate.

The 2D anime waifu porn is bad but the VR Kanojo is OK?

All the Android Steam link client does is, well, steam link. It remote desktops into your computer running Steam, starts big picture mode, and works with local gamepads and such. That’s it. I would be very surprised if the iOS version isn’t identical.

Of course since it runs Steam big picture mode, you can then buy games from Steam. But that is literally the same as the microsoft remote desktop client, just with much lower latency and gamepad support.

But big picture mode is awful. It shouldn’t change the resolution on your pc and they should make a more controller-centric interface, imo. They never should have even attempted to make something that would remotely work without a controller and only supported games that had controller support. It might not be as versatile a product, but it would be a far better one.

What does that have to do with apple?

Except that isn’t the way it works. They want their slice from purchases that use the device (content). Amazon is allowed, but not Kindle books, because Amazon won’t pay them the 30%. In reality it isn’t a big deal, most content providers pay the 30% to Apple. If they don’t, it’s pretty easy to open a web browser and buy whatever you want. Some companies would just mark up the price if you bought through the app (although that doesn’t seem to be happening much anymore). We can call it stupid, anti customer etc, but they are a business, and this system works incredibly well for them. The only difference between Apple and Google is that Google is selling your purchase history to make money instead.

Except why do so many people who review on any game have free copies? This is my question.

More on Valve’s response to active shooter : “Swat Simulation”.

It is obvious this is simply successful marketing ploy.

Fixed this patch March.

Steam fixed the bug within 24 hours of being notified, and in order to exploit it before then you would need to be on the same local network as that PC, or it would have to be exposed to the internet. So not a huge deal. The biggest shocker was that Steam wasn’t ASLR-hardened until 2018.

Meanwhile despite 3 password changes (on 2 different pcs) in the past 2 months I still seem to be getting (seemingly legit) emails from steam about people from China and other eastern countries trying to get into my account. I stopped changing my passwords due to steamguard blocking them at least.

Steam Guard is the way to go. Every time that I get annoyed that I have to enter a code I remember what it’s protecting.