The first 10 games in your wishlist are the only ones you win, so yes, if you see all 10 of those on there then there’s still a chance.

All of mine are on there, but if I won then that means I got the only copy of Cliffs of Dover out of all 100.

All of my top 10 is on that list, but my list was pretty generic, so I’m not crossing my fingers.

Same for me.

Hey, DNF was on my wishlist (until I found enough others to bump it off the top 10, anyway). If Valve wants to help me satisfy my curiosity about the trainwreck for free, all the better.

no Jurassic Park on the list, so I didn’t win :(

Playing the demo should be enough to satisfy your curiosity.

Jeez, more than a few of the games on that list were on sale at some point during the Summer Sale for less than $5. If it’s on your wishlist, and it’s less than $5, what were you waiting for?

I suppose someone might have been on vacation or something. Still, it’s the Steam Summer Sale, THERE ARE NO EXCUSES!!!

For me I passed on those games because I just don’t have the time and many other games are already in my steam library waiting to be played.

It’s hard to fill a list of ten. I had to throw a couple questionable ones in there the last time they did this. At this point in time I could probably get by assuming they allowed preorders.

NO EXCUSES!!!

;-)

Wow, Steam must be getting hammered right now. I couldn’t even download a 400 Megabyte game.

Yeah, I was having download trouble earlier this week. Try switching your download server around. It took me a few tries but I eventually found one that got me a decent download rate.

I am still getting Guru Varnish errors from Steam.

Something like this:

Who is this Guru, and why his meditations stop my useage of Steam?

http://religionblog.dallasnews.com/Love%20Guru.jpg

All the big sites are rediscovering the superiority of Amigas and switching back to them.

We need flashing red & black error boxes to go with it.

I suppose the servers that I use are under heavy modifications, because I can’t acces the shop of steam. All other services seems independent.

Interesting enough, I can get http://store.steampowered.com/ in a browser.

Theres a Steam blogpost about changing how the servers distribute data

Over the years, Steam has delivered a lot of bits to a lot of people. Delivering content is really at the core of Steam, and we have been working on improving that core. As of today, you can download some of the content on Steam using all-new server and client code to get the job done.

The new content system is designed to do two things: deliver better download rates in more places around the world, and also to simply streamline the publishing process on Steam, ultimately making it possible to ship more games than we would have been able to with the old system.

The maximum aggregate bandwidth of the system will be greater than the current system; this will help us satisfy spikes in demand when there’s a big release. We will also be able to send content from more places, to better serve people all around the globe. All the content on the new system is sent via HTTP; this is more firewall-friendly than the current system, and will automatically take advantage of web-caching proxies installed at ISPs.

Another way that the new content system improves the bandwidth picture is by requiring each user to download less data. With the Steam content system that’s been in place for a few years now, if an individual file on disk were modified by a game update, your client had to download the whole file. That can be painful when the file in question is really large. The new system supports delivering only the differences between the old and new files, meaning game updates will be much smaller overall.

These changes have given us an opportunity to write new tools for game developers and content publishers that simplify the process of both publishing and updating a game on Steam. Simplifying the publishing process means it takes the partner and us less time to ship each product, so we can ship more stuff to more users.

In addition, the new content system will allow us to build several new features that we’ve often heard requested. Upcoming client releases will include things like download scheduling, bandwidth throttling, and prioritizing which games get downloaded first. You’ll also be able to download an update to a game while you’re playing that game; Steam will apply the update after you exit the game.

Over time, more and more of the content on Steam will be delivered using this new system. Soon, Dota 2 will be delivered using it. In the meantime, if you’d like to try out this new content system you can do so right now; if you download a 1280x720 (HD) trailer from the store, it will happen via the new content system. Give it a try!

The part about Dota 2 is Valve teasing us a bit. But I imagine Dota 2 is still a lot of time apart. Or would be building hype like crazy.

Some reactions:

Them’s just the default error message style for varnish cache.

I know. I just think my version is more fun.

Also, whats about these people that install Steam for first time, and can’t get the thing to update to 100%, getting stuck at 26%? is that thing fixed?

DOTA2 is rumored to be unveiled at Gamescom (August 18th - August 20th) in Cologne, Germany.