Well I finally got to play some of this tonight. So far I really enjoyed the combat, but I’m mostly looking forward to getting farther in the game so the combat is even more varied. What I like right now is mostly the potential of the system. I also like that the decks I build are limited to 8 cards for each character, rather than having to think about dozens of cards in long extended combat scenarios.
I’m already tired of the combat music though, as it’s very repetitive and there’s very little variation in it. The “comedic” dialogue writing is just ghastly, it’s so insipid it hurts. But I’m only on chapter 3 or 4 so maybe it gets better later. But this game has nothing on the Southpark jRPG games in this respect.
I also absolutely hate the narrator that announces each chapter (the sickly old guy with the warbly voice). I don’t think they could have chosen a worse guy for a narrator, at least for me. I hate weak warbly voices. But I look forward playing, getting new cards, and seeing some other scenery.
Right now the biggest draw is the combat system, the rest of the game could be trimmed back to a Card Crawl mobile experience and it would be for the better, but I’m still early in yet.