I’d just read the RPS article and was hoping to see your excited thread here. It sounds like a great amalgamation of classic 4X and Paradox strategy games.
That pitch on RPS is extremely compelling. I can’t think of anything less exciting to me than a space-strategy game, but they’ve somehow got me on board!
The RPS article presents a lot of great ideas. I’m not sure how enthusiastic I am about worker and building placement in a map that can have a thousand systems though.
Those of you with 12 or 13 year old sons may not want to play this game around them, as some of the aliens could put a pre-pubescent boy off sex for the rest of his life.
This could be a great game. Science-fiction in space, instead of space opera. I want to create a supersmart superadvanced civilization that will be destroyed from inside to a cult for necromorphs.
Civilization is the worst game ever made, it centered civilization relations only about war. Is 2015 and we are still healing from that, hope this game change it.
I usually have a dirty mind but with that alien I only thought “oh, another alien with tentacles for face”. I could swear I’ve seen that in other scifi games, and scifi cartoons.