The randomness of the AI parts that work well continue to amuse me. New game, not xenophobe this time as my son suggested I find out what picking “Random” does (it randomizes your everything, not picks a random created choice). I ended up with fanatic collectivists, religious nuts molluscs. Well, ok. Like Armando, I come from a table top game background where making sense of a random choice was part of the game, and the options there are amusing. But it gets worse.
So in one of the early science ship discovery events I decide to take a choice that I (wrongly) assume is a throwaway. It had no info on the mouse over, something like “Don’t use this find, but someone sells it as art.”. Well, a little after that I get a message that this art became a fad and those who viewed it feel differently about other species. Huh? So I do some mouse over investigating …
Oh great, I have fanatic collectivist, religious nut, XENOPHILES now in my cites. In my desire to wrest the narrative back, I go to the advanced form of their government a transcendent empire which is +100% slave tolerance and +30% relocate. Aaaand I settle all new planets with the xenophile variant. This should end well huh?
I settle my first world with presentient fungi (err) with my xenophile new variant slugs and promptly chose to enslave the fungi. I wanted to see how slavery worked as my first game of happy hippy humans fainted if it happened anywhere in the known galaxy. While the slaves were, as expected, very unhappy, with this new “advanced” government no citizen blinked. The new faction was just the fungi, no sympathizers. Some xenophiles they are. So I sigh at the inefficiency of the unhappy slaves, bookmark the planet and decide to check in again after some more slave science research. My vassals were fine with this, and no neighbors objected. The despotic slaver empire on my right even gave me a diplomatic boost of thumbs-up.
I come back and notice one of the slave fungi is no longer with the yellow unhappy triangle. I decide to mouse over this before I break the planet out and hand-build slave-y buildings. The AI randomness was not done poking me in the eye. Nope. This one fungus had mutated and he was now also a slave loving fanatic collectivist! He loved (worshipping?) his slug overlords. And they loved him, and he loved being loved since he was also getting a happiness bonus from xenophile overlords. WTF. So, what about the unhappy fungi? What about I just purge them and see how this guy does? I can still make this end badly!
So I kill all the enslaved fungi that hate being slaves, and the lone happy fungus isn’t bothered by this at all. Really? REALLY? No one cares! Not a peep out of any main race slugs either, though even my Despotic Slaver neighbor though I was a tad aggressive, but it was a mild penalty. They get +15% from enslaved! I then gen-modded them to Communal for an added 5% happiness. The only thing they dislike is no vote. But This ruler is a living god; nobody votes. I have no slave related buildings either. So I have a planet of happy (yes 99% happy in planet they are 100% on as their home) enslaved fungi worshiping their xenophile slug overlords now. The fungus was happier that I killed all the rest of his species than my Despotic Slaver neighbor was, and promptly started a family.
This is hysterical.