Reading the description in the RPS’ article, A+ for ambition but zero confidence in Paradox’ ability to deliver what they have announced. It reads like these over ambitious blurbs you used to read on the back of game boxes back in the days (showing my age here!). “The most advanced AI ever created!”, “a dynamic works responding to your actions” etc etc.
Some of the features they have announced in particular (genuine space exploration and discovery, mid-game scope change, end-game uncertainty, genuine variety and viable playstyles): oh boy. A handful of games that I know have managed to implement one of them at a time. But don’t worry, Paradox will implement all of them at the same time. And it’s going to be awesome. Yeah right.
The mention of the PoP system is particularly jarring since it remains a broken mess in Victoria 2 (besides the poor optimisation).
Shame on RPS for writing what was basically a reprint of a PR fluff piece. Part of a trend I guess, the site was a daily read but now if I go there maybe once a week.