Could someone tell me how this stacks up against Snakebird?
I picked that up on release and was really happy with it but as I played more and the puzzles got heavier I started to realise that, yes, while there is an element of working out the ‘trick’ to completing a level (the best bit!), a huge part of it is making sure you don’t make one incorrect move.
There is a rewind mechanic but I found that I could spend ages on one level, thinking, moving, rewinding, thinking some more, moving some more, rewinding some more, but I never felt I was getting better. Often I’d keep plugging away at an idea and realise, damn, one of the moves I made earlier has screwed me, I may as well restart.
It felt like too much trial and error; rote learning of a very specific but unknown routine and it just wasn’t much fun, despite the lovely whimsical visuals and music.