Stonehearth: A DF-like Town Builder

Pledged at $30, persuaded by the hive mind again…

Where’s the Like button? :-). Is that a new graphic or have I just missed previous usage?

My feigned frustration at having QT3 repeatedly drive me to buy more kickstarter games inspired me to bang it together quickly. I am at work and spent more time on it than I should have…

22 hours to go… and I succumbed…

Nice GraphiX Sharaleo ;)

Sucks!
I have backed a few KS and am happy to finally settled in - looking forward to playing these games next year…
And then I looked at this thread … and for $15, I can finally try DF-like games and see what the fuss is about.
This hive mind is very strong!

The game mechanics. How many games emphasize building / creating and exploration? This kind of game is exceedingly rare. This game seems to have a lot of potential and people are excited about it.

Yesterday they made 63K, so far today they have 15K, so they probably have another 50K - 75K in them. Don’t know if they are going to make a “natural” on the 750K - will be close. Will probably go over with the PayPal though.

with 9 hours remaining they are at almost $700K and the Paypal count was posted last night at $37K. They should definitely make the $750K goal with the paypal. (less than 14K away)

All you people with swaths of disposable income get moving! Most important stretch goal of them all!

It looks like that one is done too. Not holding out hope for a persistent world, though.

Well, they did make a natural on the $750K stretch goal with a final of $$751,920. Pretty much puts the project at $800K pre commisions and taxes.

1st DWARF attempt.

Win!

12345

Now we just have to survive the wait until beta. :P

Stonehearth was my 21st backed game, so I have stuff coming out before it thankfully.

I wasn’t following this at all, but a friend of mine bought a double pack, so I guess I’m in. Looks pretty nifty.

Wow! That’s a lot of backing!!

Some people go to the casinos to gamble, I use kickstarter! :p

That’s a nice way to put it :)

Alpha one , SOON.

http://www.kickstarter.com/projects/1590639245/stonehearth/posts/675763?ref=activity

What to Expect from Stonehearth Alpha 1
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Hi guys. This is a bit of a long update, but I wanted to let you know exactly where we stand as we near our first release.

As you probably know, we’re planning our first release this December. Thanks to your help with the Kickstarter and beyond, we’ve come a long way from our initial prototype. We are steadily making progress on the game week by week, but we are also challenged by some big, hard problems like coordinating multiple AIs and building game systems that are both powerful and also flexible to mod.

We’re proud of what we have accomplished so far, but features that we had hoped to have finished by now, like construction, are still works in progress. To be perfectly clear, we are still very confident that we can build these features. It’s just taking longer.

We thought very hard about whether to hold back on a release until these key features were finished, or to release what we have now in its incomplete state. We’ve decided to release what we have now, for two reasons:

  1. We want your feedback, both on the things that we’ve finished and on priorities for what you would most like to see next in the game.
  1. We promised a release this year, and we believe in sticking to promises. We know a lot of you are excited to get your hands on the game, even at this early stage.

We will release this first version of Stonehearth in the second half of December. Based on our progress, we’re officially calling this the Stonehearth Alpha release, or more specifically Stonehearth Alpha 1.
What’s in Stonehearth Alpha 1?

The alpha releases will be available to everyone who pre-ordered the Stonehearth “beta”, either through the Kickstarter or the Humble Bundle store. For you Kickstarter backers, this is everyone who pledged $30 or more. You’ll have the option of a direct download or installing through Steam. We’re still working out the details on Steam, so that may come a little later.

Here’s what’s in Alpha 1:

 Random world generation 
Ability to choose where you want to settle 
Harvesting resources (wood, berries, etc) and storing them in stockpiles 
Basic crafting, with one profession: the Carpenter 
Day/night cycle 
Your citizens will eat when they get hungry and sleep when they get sleepy 
Basic construction of walls and houses 

This will be an Alpha quality release. There will be bugs. It is missing major features, like the ability to save your progress.
Stonehearth Release Plan

Going forward, we will update the Alpha frequently. When new features are ready, big and small, we will push them into the game immediately, so you’ll get access to them right away. You can expect these new features to be buggy and sometimes incomplete, but they will get better over time. The goal is to get your feedback early and often.

We’ll keep releasing this way all the way up to the finished, polished game.

For those of you with a lower tolerance for bugs, we’re working on a way to offer somewhat more stable releases at a slower pace. We’re still figuring out the details on this one, so stay tuned for more info.

Thanks once again for your support. Despite the setbacks, we’re all incredibly pumped to finally get a release into the wild. We can’t wait for your feedback, and we look forward to taking this Alpha release and building it into the fully featured game that we’re all dying to play.