Surviving Mars - Paradox Strategy

I am still having fun too. I can understand all of the criticisms made against it, and agree with many of them. The game is very utilitarian, unlike Cities: Skyline and other city builders but like an actual Mars colony. Some of the mechanics definitely need to scale better in the late game.

The fact I eat the theme up with a big spoon clearly skews my opinion more positively. I also think it’s a game that must be played at hard difficulties, it makes the start and mid-game more interesting, and the disasters are very good at exposing the weaknesses of your base and causing a chain reaction of problems.

Anyway, I thought I would tackle the achievement tonight about using Space Y and having 200 drones before Sol 100. I notice very few people have it so thought it would be quite difficult. Anyway, I found out very early that there is a very easy way to spam the achievement, I got it at Sol 6 but probably could have done it at Sol 2 or 3.

Behold, this is what the Space X Mars colony will look like!