SWG, how hard is it to get /reply right after three months?

So, this is what happens to some 300k (or however many actually play) subscribers, several times a day, every day since launch:

Cindy tells you: Hey, hon, what do you think of this dress?
You hit /reply and begin typing…
Jeff tells you: Hey man, is this the harv you needed?
You reply to Jeff: That’s perfect, sweety! kiss

In the best I Love the Eighties style… SOE, WHAT THE FUCK?!

Come on guys… it’s not that hard, and it’s been spectacularly broken since launch… it’s REPLY ffs… a little love? :)

edit:
Just to make it crystal clear (we know, clarity helps… and trust me, I’d draw pictures if I could). What it should do is, when you hit the reply key, it should write out: /tell [NameOfLastPersonTalkingtoYouBeforeYouHitReply], and everything you type subsequent to that will always go to the right person when and if you finally hit enter. What it should NOT do (but is doing now and always has done) is send whatever you typed after hitting reply to the last person who sent you a tell as of the moment you hit enter. It’s not easy to avoid excessively abusive sarcasm in pointing out what some people might think would have been obvious a long time ago, but I’m trying really really hard :)

If you weren’t used to DAoC’s reply function it probably wouldn’t be a big deal.

But yeah, that would really piss me off too.

It works correctly in PlanetSide, an SOE product. So it should work in Galaxies. If it doesn’t that’s really inexcusable I’d think.

It has also worked correctly in EverQuest, another SOE product, for 3 (or more) years. I think it qualifies as a blindingly obvious way for the function to work. The EverQuest /reply also has the nifty feature of being able to use TAB and SHIFT-TAB to cycle through everyone who has sent you a tell in the current session.

This reply business was a real problem for my lapdancing business in Galaxies. I’d constantly accidentally solicit guys for favors who I was supposed to be flirting with. If I can’t make those fellas fee special at the time I pleasure them, i.e. they find out I’m talking to other potential johns, my tip suffers.

lol Coffey

Okay, you’re not allowed to talk any more :twisted:

People actually talk like that in SWG? WHY!?

Some people’s signifigant others play these games with them, you know. :)

If only the replies worked the same way here. :lol:

Still, that’s a little too much sugar.

From remote locations? Why not just turn around in your chair and ask? I agree with tromik - if people are typing stuff like this in the game, they deserve whatever negative consequences they get. If the consequences are due to a broken chat feature, so much the better.

GIRLS HAVE COOTIES!!!

From remote locations? Why not just turn around in your chair and ask? I agree with tromik - if people are typing stuff like this in the game, they deserve whatever negative consequences they get. If the consequences are due to a broken chat feature, so much the better.[/quote]

Ahem. I met my wife in an online rpg. We had many such mushy discussions in-game because in the early phase of our relationship we were physically in different states. Playing a game together was one of our few together-time activities.

Turning an antisocial activity like computer gaming into a social one is a big draw of MMORPGs. If the provider of an MMORPG wants to be successful they had better provide good tools for socialization. I would claissify an intelligent /reply feature as necessary for conversation/socialization.

For the (apparently?) unimaginative, the scenario (gasp!) was dramatized for brevity and effect (although not uncommon in itself). The more frequent annoyance is when your tell goes to the wrong person, you have to tell them mistel, then re-type the message to the correct person (the clever ones ctrl-up-home-del-del-del-del-del-del then /tell), spelling out their name fully so it can find them (partials don’t match). For added fun, get a third tell before you can say mistell to the second tell, so your mistell tell goes to them instead. It’s a party!

And you get to do it several times a day. If you don’t see anything wrong with that… you’re probably not the target audience for this thread :p

Ok, ok. But you and I KNOW that there are people playing that do talk like that, don’t we? And that’s what sad.

Even if you are talking to your spouse, a sentence like that might confuse the reciever about what team you play for (if you watch the Sein, you know what I mean) regardless of the receiver’s gender.

From remote locations? Why not just turn around in your chair and ask? I agree with tromik - if people are typing stuff like this in the game, they deserve whatever negative consequences they get. If the consequences are due to a broken chat feature, so much the better.[/quote]

Ahem. I met my wife in an online rpg.[/quote]
Ahem yourself. Sca. Ry.

GIRLS ARE FOR FAGS! - actually heard at a LAN party I went to.

Wait, wasn’t this part of a Three’s Company episode?

Look on the bright side, you’ve probably made lifelong friend of Jeff.