KevinC
1804
I don’t think he’s played the game, so probably not.
There will be a hotfix out probably today to fix some issues with the update.
I’m very excited about the battle manager getting implemented. It will allow you to position fleets in system for defense before a battle. And if you have a naval station to manage system defenses it will allow you to position defense platforms, system defense boats (in system battle riders) and defense platforms (torpedo, drone, SDB).
KevinC
1806
At this point what are the outstanding features still missing, Rorschach?
From memory: espionage, some diplomacy, a few of the random encounters, and there’s a revamp of the economic model still on the board. Also scenarios, independent worlds, and morale.
This is looking better and better as these patches come out. I’m waiting until the hotfix release to try this next one out, but I’m starting to get (cautiously) excited to play the game once again. I can’t wait until they’re finished.
edit - holy cow, that patch was huge (2.3 GB, according to Steam)
Not sure this qualifies to be put in the Bargain thread, so I’ll post here instead: GamersGate has a 70% discount for Sword of the Stars 2, which now weighs in at 9 EUR.
I’d say it qualifies at this point. My take is that it has shaped up to a pretty solid game essentially in a public beta state. $12-$15 (I forget which price it started out at) is a good value for what it’s going to wind up being in the relatively near future.
Canuck
1813
If you were able to get in on the IGN discount that brings the game down to $7.64. Not too bad a deal. Normally I would wait for the inevitable “complete” package with the added expansions but I doubt there will be any with this game. Will they every be able to recoup their losses after the release debacle?
Canuck
1814
It looks like it doesn’t register on Steam. Normally that wouldn’t stop me but for a game that updates as often as SOTS does I wouldn’t want to have to manually download every update.
SotS2 definitely does register on Steam. Actually, it uses steamworks so Steam is the only way to get it.
Yep, to echo - any (valid) purchase will have to eventually get attached to your steam account.
I can confirm, just registered it to Steam with no problems.
I’ll have a long sit-down with the manual soon, but first, a quick question:
After my fleet completes a survey mission, they return to the homeworld. Even if I cancel the mission after they successfully surveyed a system, they are set to return and I can’t figure out how to stop them. I want them to scan a system and then continue to scan another system, without returning home. Any way to do this?
MikeJ
1819
Not right now. There are hints that they might add the ability to chain missions (though having the fleet endurance to complete multiple surveys can be a problem). You can relocate a survey fleet to a colonized system on the edge of your space to save travel time, though you can only have one full cruiser fleet’s worth of ships based in a system, unless it has a naval base.
Thanks for the response. So what you’re saying is that a fleet always has to return to its home base when a mission is done, but I can change the home base to a more-front line system?
MikeJ
1821
Yeah. First you give the fleet a ‘Relocate’ mission to the new base of operations. It moves there, and once it arrives you can issue ‘Survey’ missions (or whatever mission) from there. This can be especially helpful if, say, you want to colonize a planet in a system where you already have a colony. Relocate the colonization fleet, and it doesn’t have to do a round-trip every time that it drops off colonists and infrastructure. Same if you want to use a construction fleet to build or upgrade multiple space stations in a particular system.
In this fleet juggling though, you have to watch out for basing limits. You can only base one fleet in a system for free. If you want to base two or more in a system you need a naval base there.
What are these two race packs that showed up in my purchase?
“Liir/Morrigi Race Pack”
“Hiver/Tarka Race Pack”