Swords of Ditto

Well I’m not a huge fan of RPS reviews in general, but I would agree that (1) the movement is too slow (I can totally see it becoming frustrating) and (2) waiting for things to finish “dropping” to pick them up was annoying even in my first play (which saw me fail the very first scripted time, then setting up the “every 100 years” bit).

No pickup animations. No waiting for pickup animations. These are the rules games, forevermore.

I will say I think the graphics are phenominal, and I think the game has a lot of promise. But I noticed the movespeed thing right off. I can’t comment on the unveiling of the progression mechanics yet.