Isn’t that the game where you play as Ed Norton, sewer worker and hunt fatbergs?
That’s the one where Kate Beckinsdale plays a hot vampire wearing tight leather pants, right?
Your quest, Avatar, is to reach King’s Cross Station from West Ruislip.
Oooops, I should double check my posts late at night.
I could blame it on autocorrect, but it was an honest mistake, shows my age. :‑|
Ultima Underworld of course. :-)
Otherside has released another pre-alpha teaser trailer.
On the one hand, it looks a lot better than the previous teaser. On the other hand, aesthetically, it looks about 0% cyberpunk and 100% Aliens.
It’s also apparently set between SS1 and SS2, so… yeah.
It has a non-AAA “clean” look, I agree, but the gameplay’s the thing.
On the Otherside Discord, the community manager said it’s still years away and looking for a publisher. This was announced way back in 2015, right?
“WOOHOO for hype! This is just a teaser though, we still have a couple of years ahead of us before we release. Also need that publisher! :)”
It all looks so manic! I set the playback speed to 0.75 and it looks like a better pace.
And is it just me, or was SHODAN as a static image with a voiceover a lot more intimidating?
A little odd that they’re still looking for a publisher. Did UA scare everyone off?
UA probably didn’t help, but my guess is Prey was the real killer. Prey was an incredible game, extremely well-reviewed, the latest in the line of Looking Glass-esque titles, and it sold poorly.
Not the end of the game, but it was her popups throughout the game that were brilliant and deeply disturbing.
Prey is great, and is basically the closest thing to a System Shock 3. Much more so than BioShock and Dead Space. I think it just didn’t have any buzz whatsoever, and the enemy design is kinda one-note, and it re-used a name of a previous game that was totally different…FPS in the post-Doom 3 vein.
PREY would have probably done much better if it had another name.
The name was definitely a mistake. I thought it was a re-release until someone corrected me.
I liked Prey, but honestly, the enemies just didn’t scare nor intimidate me at all.
SS3 edge over Prey could be a more charismatic villain and more intense horror vibe.
Maybe the audience just doesn’t exist for such a game if it isn’t also being developed on a shoestring indie budget, or isn’t getting cash infusions from whales.
This is a weird stance since these days you don’t really need a publisher.
I wonder if what they’re really looking for is more money to finish the game.
Publishers help with marketing too. That’s what killed Prey, nobody knew about it.