I’ve pretty much written my money off on this one. I wanted the simple remaster, then somebody got delusions of grandeur – fuck you, Stephen Kick – and now it’s so late and pathetic I just don’t give a damn.
Hey, but, on happier note, the successful OGRE kickstarter from years back has finally kicked off it Car Wars kickstarter 6th Ed. goal!
At a glance, it looks like yes. I only briefly touched the backer demo, and haven’t touched this, so I can’t tell you if there is more content here or what. I just wanted to see the engine in action and save it for release.
This is the one thing I absolutely hate. If I want to play pixelated System Shock I’ll play the original. The entire point of this remake is to bring the graphics and UI up to modern standards. Just… what the hell are they thinking with this? This is supposed to be an immersive sim, not some lolretro FPS like Strafe or Ion Fury.
I though it looked quite good tbh, I think with some of the pixelation it looks better than “clean crisp” 2070 4K textures or whatever - and it would take a lot more work to make that look good, imo. Since they on Unreal Engine 4 I guess they need to bump to 5 to get support for Raytracing etc?
And, being on GOG and with Unreal, its not like it cant be modded to look any way you want it to.
The 3D models look a lot better than the walls, also the corpses etc.
Perhaps, but this comes from the Wikipedia page for SS2:
Night Dive Studios were able to secure the rights to the game and System Shock franchise in 2013 to release an updated version of System Shock 2 for modern operating systems, including for OS X and Linux, and announced plans to release an Enhanced Edition of the game.
Ahh, yeah, sounds like the Enhanced Edition was announced a bit under a year ago. Wouldn’t be a remake, I’d think - you can look at the System Shock: Enhanced Edition for the sorts of things that they did to that and I’d expect similar from a System Shock 2 version…except of course 2 is newer tech, so won’t have as many weird idiosyncrasies to tweak. Maybe we’ll get more GFX stuff instead or something.
LOL. System Shock 2 runs on an early version of the original Thief engine. Think about that for a second.
Like almost all of Nightdive’s remasters, a remaster of SS2 would probably be built on community code. In this case, a mysterious update and drop of the Dark Engine source that happened some years back.
Oh, absolutely. The original controls killed it. The Enhanced changes (against, almost all two decades of community work) mainly focus on the controls.