I haven’t posted here in a while but I started a new job as the pandemic started last April, and soon after hooked up with some folks at work kicking off a 5e D&D campaign. We played weekly and we completed Storm King’s Thunder a few months ago (I played a Bard) and after that we started Curse of Strahd. I think we’re about 2/3rds of the way through at this point.
We generated characters and played a single session of Blades in the Dark, which I found pretty cool. But I’m more excited about our second downtime game: Delta Green.
For those of you who aren’t familiar, Delta Green is often summed up as Call of Cthulhu in modern times, many characters are federal agents or ex-military (but don’t have to be) so it’s often also compared to X-Files, but apparently the first version of the game pre-dated the TV show.
Over the past few months I’ve bought most everything for the latest edition that started up in 2016. Previously it drafted completely off of Call of Cthulhu 6th edition rules, but the new edition is a standalone game. I’m most excited about Impossible Landscapes, a huge campaign that starts in the 90s then brings the players forward in time, and have been listening to quite a few podcast playthroughs and video playthroughs of that campaign.
If folks are interested, Arc Dream has a kickstarter that ends in six days that updates the original 90s books and adventures up to the current edition.