Don’t worry, we made sure to make the game difficulty and complexity scalable - if you have the brains to use this forum, I am quite sure you’ll have what it takes to play our game @calelari ;)
Our humble store page is up, please don’t hesitate to check and say hi :)
Hehe not just yet, unfortunately your friend might need to wait a couple volumes to replay Denmark Strait - but supporting us on the way there can’t hurt I guess ;)
A nice little piece by Magz about the spirit of our game, with some new original footage to boot! He sure knows his trade, and those who are into carriers will appreciate his knowledgeable commentary.
And we also had the honors of being covered by them gentlemen of good taste from Single Malt Strategy. Looking forward providing them with some actual content rather sooner than later :)
Here, some air to air experimentation with the AI, the ballistics & the damage models. All of this very much work in progress, but we’re just a few complex maneuvers away from having it really look like something! Nearly there - just short of a Thach Weave :)
It’s like my favorite Pacific strategy game ever, PTO 2, has grown up, moved out, bought its own place, got married, had kids, and is about to get that one last sweet job promotion to be the boss. Very much looking forward to it!
It seems to me that it is a F4F-3 (4 * .50 cals instead of the 6 guns battery of the F4F-4) - and it has pre-May 1942 markings too (F4F-4 didn’t see air action in this scheme, although they took part to the Doolittle raid)
At any rate it’s just for the show, we’re experimenting the air combat first & foremost here. The Japanese markings don’t make sense either (it’s Zero from the Akagi air group)