Ok, I played Hades for close to 25 hours. Time to make a silly comparison! Dead Cells vs Hades
I think I’m going to actually give Hades the edge in how the combat develops, if only because it’s isometric, that allows for two real axis of freedom, vs Dead Cells 2d platform paradigm. Where yes, you can jump, climb up or down platforms, and in fact some enemies behave differently (some can jump platforms, other can’t, some can fire through walls, others can’t) but it isn’t the same.
On the other hand I will give Dead Cells the edge on pure visceral feeling of the action. the chunky sounds, the freeze frames and flashes, the gore, stuff like the stomp the ceiling and crushing down someone below, it’s superb.
In weapons & item variety, Dead Cells wins, with… 120sih? different implements of death, each one differently animated, with different stats and gimmicks. The game mixes everything, from melee weapons to bows, crossbows, two-handers, magic spells, curses, gadgets, traps, grenades, etc. Hades has more variety than it seems at first, with the weapon aspects and some radical modifiers you can fin while playing, but still I prefer DC’s design.
Hades wins in build variety, as the game is focused on that, on obtaining ~15 boons per run and mixing and matching them in different ways, creating synergies between them, your weapon and your keepsake. There are thousands of permutations. Hell there is the mirror too, that affects your build also. DC is more humble in this regard, with just up to three mutators to choose, three main stats to upgrade, and upgrade stats and random affixes for your weapons.
Biome and level variety, Dead Cells takes the win, 16 different biome themes are more than four, and the procedural generation makes more unique-ish layouts vs the limited room layout pool Hades have, I know already most of them by memory.
Plot and characterization, well, doh, obviously Hades wins.
Enemy variety is for Dead Cells, Hades isn’t bad, but I guess it’s an unfair comparison, as DC has obtained new enemies in the post-game support.