Woohoo! I’ll try to think of a good one to post later today.

I didn’t even know there was a sequel to Wizard’s Crown, I just always assumed SSI went straight from there to the D&D games since so much of the stuff from WC carried over to the early D&D titles. WC did start my love of SSI games though, I still feel a little thrill anytime I see that logo.

The Eternal Dagger - I think it was C64 and Apple II only. Pissed me off! WC even had skills that were completely useless in the game - only there for the sequel. Kind of bizarre.

Here is a snippet of a screenshot from one of my all time favorite games, and keep in mind my gaming experience spans nearly 35 years and more than a dozen platforms.

Monster Hunter Armor Crafter 1?

The beard looks like a 3 kingdoms sort of thing to me, so: Romance of the Three Kingdoms <insert numeral here>?

Some dude making armor in an 8bit game. Helpful I know.

Hmm.

What games included a tanner, which is what I think that is.

Given the clue about various systems I’m guessing this is a non-PC game.

So a classic Nintendo strategy game: Fire Emblem

Might & Magic on the C64?

Alternate Reality: The City?

Wow, you are good sir. Much respect. I had expected to have to reveal the full screenshot with telltale UI before anyone guessed correctly.

It is indeed Alternate Reality : The City, the screenshot is from the 8-bit Atari version. That game, combined with it’s sequel, Alternate Reality : The Dungeon, consumed a good deal of a year or two of my teenage gaming life. The original intent of Philip Price, the designer, was to create seven games that interlocked, allowing the player to move from one area (City, Dungeon, Palace, Arena, Wilderness, etc.) to another by simply loading the proper discs, all the while building your character and discovering more of the storyline. Keep in mind this was the mid-80’s on machines with only 5.25" floppy disks! While The City was mostly just an exploration game featuring no real questing, it still was groundbreaking for it’s time : featuring a first-person perspective with color graphics that were the rival of anything available on the 8-bit machines of that day and a soundtrack (by Gary Gilbertson) that absolutely blew away anything from the 8-bit period, before or after. It was a hell of a technical accomplishment and fun as all get out. I believe in addition to the Atari and Commodore 8-bit versions it was eventually released on Atari ST and IBM PC as well.

Yay! I’ll try to get something up soon.

New Frame:

Strike Commander?

Star Wars: Rebel Assault?

AH-3 Thunderstrike

Xenonauts?

Rolling thunder?

Frame 2:

I think that made it harder.

S.D.I.?

Nightgaunt gets it! It is Cinemaware’s S.D.I.