My request for a refund was denied, no actual reason given, but I decided to shrug it off and power on through.
The game does become more enjoyable once you get the suit and start getting more credits to use towards upgrades. It helps offset the unreliable feeling of the dodge mechanic.
Even with turning on auto dodge; Even when having multiple people tell me that groups of enemies will totally respect the 1 on 1 fight before jumping in… it never felt consistent.
Unfortunately, the upgrades don’t feel all that meaningfully different compared to stock either.
Yeah, I do some additional damage. Cool. But it doesn’t feel any different. All of this made worse by the fact that there’s a minimal number of guns and all of them feel…fine?
I maxed the riot gun and expected it to be great for crowd control but the starter pistol seemed more reliable and higher damage.
The assault rifle you get super late in the game and its maximum 25 round capacity doesn’t do much to offset its low damage output and burst fire.
I found the game to be aggressively mediocre.
Lackluster enemy variety, some of the worst goddamn boss fights I’ve seen in a game in a long time, and just atrocious stutter at the worst moments.
I understand sacrifices were made to produce these visuals, which are nice, but I sure do wish developers and publishers would consider “quality mode” as less of hey, it looks incredible in stills and more hey this looks incredible and fluid in motion.
I was hoping this would end up being an Evil Within situation. Iffy performance and lacking gameplay, but a diamond in the rough that makes me hope for a sequel. Not the case here by a long shot.
The story is whatever. Generic Sci-fi horror. Fine performances with questionable characterization.
Jacob Lee is definitely not Issac Clarke which, duh, but why does he say nice every time he opens a chest like he’s the missing fifth guy from Gears of War? He’s even bald like they were.
He has zero human reaction to all this horrible shit outside of the first…20 minutes? Game absolutely feels unfinished, which I expect the Spring expansion to be the rest of the story.
So much shimmying through tight spaces and crawling in vents too. Empty spaces and closets filled with nothing. Audio logs amounting to “I left them to die. Now I’m dying too”
Pretty sure the game would’ve been about 4 hours long without the artificial padding.
This is like someone made a Dead Space successor based on a game of telephone about what the three Dead Space games were. It’s all one badly remembered homage. Like Mighty No. 9 but with good sweat textures.
Sorry for the mildly-disjointed thoughts. Massively bummed after this one. The original Dead Space holds a special place for me. It was the first video game I ever wrote a review for.
It was 2008 and I had just become a teenager. My mom had found me a job on Craigslist paying $25 a week (!!!) to churn out SEO-friendly content a blog.
Every week I got to write a review. Dead Space was first; Saints Row 2 shortly thereafter. It was stressful having an adult man you’ve never met, scold you for low output and made me hate the idea of writing professionally as an adult. But man, it sure was great at the time.
So uh, thanks for the memories, Glen Schofield. I’m more excited than I ever thought I would be for the Dead Space remake.