The Dominions 4 Thread of Multiplayer Stabby Stabby Ascension - 2014 Edition


Not as half surprised as I am. I figured the Hidden One would be back with friends - didnt expect Mr Worm though.

I guess I hit end turn or something without saving a second time, since only the orders that I issued in the first half of my game session stuck. Consequently, my master plan to prevent you from taking Bear Grove, and even sending more than one commander, were foiled. Plus, I had an army go north, when I was mulling over some moves, instead of south, to join the others.


I really hope in Dom 5 Illwinter put in a prompt to close the game if a person hits the close button on the game window. I’ve been in that position before.


So are we still playing, or are we trying to find a sub for strato or…?


No, will see it out until the end. I’m just tired is all. Balancing work and university study is one thing I’ve managed for the last two years, but then switching to a temporary teaching role the last 2 months wore me out thanks to all the extra work I had to prepare at home. That has since finished as of Wednesday and I’m trying to get my shit together again. There’s no way this game can end without a winner. So pyrhic, you better get your Vengeful Water global up soon :)


The late game, when Dominions the video game and Dominions the full-time, gut-wrenching, soul-mangling job/obsession become indistinguishable :D

And I mean that in a good way!

No other game becomes an all-consuming mania quite like this one… which is why I have to ration myself!


well, that looks like game then. Rather anti-climactic, congrats Ys!


Well, it was either going to be Ys or Caelum, since I had exhausted myself slugging it out with you and earlier with Caelum. And I didn’t want to award Caelum with 'turtle for 85 turns, and then emerge and stomp everyone.; Granted, I know that @kelan probably had a lot of real life issues - that is not how kelan usually plays.

For instance, once my sneak attack on the Caelum capital failed, I thought that he would start rolling all over Pan. But he didnt, so I was able to reorient and focus on Eiru. And that might have worked, if Ys hadn’t started to attack as well.

The real kicker was the lack of gems in the end game. I had 1600+ gold income minimum, even with the bards in, what, 10+ provinces? But I was going through all of the gems each turn, and that was what convinced me (besides the fact that I lost most of the big battles I got in) that I didnt have a chance to win, but I could choose who took Bandar.

Congrats Ys!


Congrats Ys!

My plan failed, but I am content with how I played. I will explain more later once I have some time.


Congrats Ys!


Thanks everyone. Agreed @pyrhic, it was anti-climatic. I need a break from the game. I’ll get Dom 5 on release, but need the next few months away from the diplomacy angle. One message a few turns back got to me more than it should have, the high stress load I was under in real life blew it right out. @psyanojim hit the nail on the head earlier about the demands of late game Dominions. I am not happy with how I played the last 30 or so turns, it was sloppy and far from the best way to play the game.

I’ll talk a little bit about Ys later, the whole reason I played them is because I hadn’t ever had them in a game before being such a new nation and I’ll share my experiences.


The game can be so alluring, and I love the MP aspect of the game, but the length and commitment do tend to wear down even the most dedicated player.

I love the comment that Jasper made recently over at BF where he called the game a “Trial by Endurance”. That is how I feel some MP games go, and those willing to put forth the extra effort normally get rewarded with it.

I admit that I didn’t do that as much as I could have this game, but I did always make moves each turn to better my nation, and prepare for that time where I had an opportunity to make a move. I actually felt like that happened in the past few turns, and I was going to slowly start making a move to try to wear down Pan, while at the same time hoping that Pan and/or Eriu could hold off Ys winning the game. Early game, I was way behind on power, so did all I could to avoid the early wars. I was able to pull this off and establish a powerful core group of globals while, I believe, remaining near the lead in research. With the reduced income, I cranked out a crazy amount of Owl Quills and had probably at least 50 of them by the mid game. My main mistake was not leveraging my gem income maybe 20-30 turns ago and moving out with some of my powerful uniques to try to make a stronger move on winning the game. I will post some later, but I had just about all of the Caelum uniques summoned and they were quite powerful.


I probably should have done quite a bit earlier in the game. Here are some screenshots of my income at the end of the last turn, my magic treasury, and pics of the commanders in my capitol. I had quite a few tools I was prepared to use.





congrats Ys! :)


Wow, @Kelan. I had no where near the gems or research. You could have easily rolled over both me and Eiru, even if we combined against you.

Happy Thanksgiving to all you Dominions 4 playing magnificent bas&%$ds !!


@Kelan @Akaoni

Yup, agree with akaoni, you could have rolled over us fairly easily. According to the scoregraphs, You were actually in the lead for most of the last half of the game in most areas. Your activity, or lack of, actually cast a very long shadow over my actions - you always maintained a very large troop presence on my borders that I couldn’t ignore. For that reason more than any other, I generally limited my aggressive activities to short skirmishes that kept my troops close to home incase I needed to defend against you, and more than once or twice, i was certain you were planning to move aggressively against me.

Really, wasn’t my favorite game by a long shot. The inability to get scouts up (and when i did, to have them killed by the hordes of birds running around) meant I was blind for the first half of the game. I never got to see Bandar at all, and very little of shin. I didn’t seem to get that many lucky events, and could never find a good source for astral mages (i had one province with wizards that gave me a 20%(x2) chance of an astral path, which commonly gave me an S1 every 6 rounds(it was a slow recruit)), and then in the endgame I got a few spectres with an astral path that i had following around my raiders for mindhunt protection(which never happened).

In the end, i felt I didn’t really have enough power to take on anyone directly - well, at least not without compromising my defenses. I don’t quite think i was as weak as Akaoni implies, and even when I sued for peace with him at the end, it was more because our struggle only served to weaken both of us for very little gain. My forces, particularly around the capitals was strong, and bolstered by an impressive array of artifacts:

The bottom two rows of that are the artifacts (i keep my magic box tidy so i can find things easily :)). The few callouts there are boots of the planes, mage bane, sword of many colors, astral harpoon, ember, black mirror and the ark. I was really curious to bring the ark into battle - and had it planned - but it had to be the right battle, so i had an army of sacreds ready in wait to unleash it, but alas, it never came about. The harpoon, i talked about abit, was a weird surprise, as i figured it would pull the target to the creature that held the harpoon (in fact, it pulled it into the province where it fought and beat the Pd), but the creature holding the harpoon was nestled safely inside the keep. The absolute MOST disappointing artifact i got for the first time was the lamp - yes, the djinn is a mighty chassis - immune to fire and lightning, ethereal, trample and high morale, as well as F5, A5, E3, S3, However, as soon as it gets summoned from the lamp, the lamp can be forged again and it will return. Because of this, i was afraid of equiping it with anything, lest someone else reforge the lamp and get it and quite likely knowing dominions, all of the things i had equipped on it.

oh, since i mentioned score graphs i should post that…


Congrats to Y’s!

On a side note the comments about late game time and diplomacy has always been why I’ve enjoyed the no-diplomacy and team games the most, I think…much less stress and time finagling the diplo part.


Is this going to be the place to arrange Dom5 games, or should we threadify another threadly thread?

EDIT: I see this thread is titled Dominions 4, so maybe a new thread should be started.


can we do a separate thread for each game, aside from the signup thread? I can never find the game setup/players/etc in the monster/master thread.


I second this motion.


I am fine with it, but it’s not me - it’s whatever the forum will tolerate. I can imagine ten constantly bumped game threads that serve .01% of the forum becoming pręty annoying.