QTFour - I was refraining from posting about the end because I kind of wanted to see how long the March of the Geezers could last (or would that be the Walker Brigade?)
My counter-counter attack on Ermor consisted of 50-80 troops, some archers and about 10 Communioned Mystic geezers (multiple Mystics in the Communion with ages over 100). I had kitted out as many scouts and commanders as I could with Herald Lances, and even teleported my immobile Oracle God (a very poor rainbow - 3’s at best in the build - I didn’t understand bless mechanics well as I had skipped over them as I dove into a Disciples game early and never got to that part of the tutorial/manual). I was even gimped with regards to boosters as the damn Oracle has no hands or head! That’s what I get for role-playing the greeks, I guess.
I also had a large force of priests making the pilgrimage to fight the zombie horde with reinforcements which were reclaiming (by consent) land from Oceania.
I was going to have fun with those geezers though… Ermor didn’t look very Astral-capable, and I was going mind-duel to crush any mages with my 5 (or 6) astral Astrologer leading the communion and casting power of the spheres. I had the Astrals to make the banner of northern light as well, but hadn’t crafted it yet. I also wanted to see if my Pretender could do some damage against Ermor with a bit of the Control Dead spell - I thought it would be fun to see if I could turn some of those zombies against him.
From an AAR perspective, I made a bunch of mistakes. It started with the poor Pretender build, I compounded it by missing the PM’s from Oceania re: Ermor and the impending BoT, and then I had too much confidence in my large, light infantry army in the North. If I had come to an early NAP with Oceania, I probably could have held my Throne of Winter and grown quite well. As it was, Oceania mowed through that light infantry army and all the way to my home citadel. I was able to break his seige, but just barely - and I learned a lot from being under fire in this game about getting creative with armies and army positioning, etc. Of course, I did most of my learning in defeats but was able to apply lessons later, and in other games.
However, Oceania crushed my income, and I was never able to go with the communion matrix strategy I had planned on as I had 0 earth gem income for 95% of the game. I only found one site with them all game, and it was one of the early ones I too and then lost to Oceania.
The worst effects that BoT had on me was killing all of my scouts. Arco’s preistesses did a pretty good job of healing the old age afflictions in my armies, and I had a high enough dominion that my small border with Ermor wasn’t too much of a problem, though I couldn’t go on a good offensive against Ermor until I had built some Supply boosters, due to the deleterious effects of his dominion, and by the time I had built them, Ermor had been able to build a counter-attack on me.
It was a fun game though. I wish I could have seen the score graphs at the end though. Well Played Juan and Psyanojim!