QT3Snoozers Pan AAR part 3
Pythium then entered the fight over the remains of Kailasa. Careful, measured movements of his legionnaires crushed some small armies of revelers out and about in Kailasa territory, which still had some kitted out thugs resisting Dryads and being a nuisance. A huge set of battles erupted over a Throne castle adjacent to Arco territory. It was here that Pan would win one, then Pythium, with careful scripts and huge stashes of gems largely negating each side out. While my Army of Lead/Mass Regeneration/Relief/ was good, it was not good enough to withstand Fog Warriors/Arrow Fend/Will of Fates cast by the Gorgon and assorted Therugs. Very well, then, I will cast my own Fog Warriors.
Massive amounts of nature gems (Mother Oak was overriden when I cast Gift of Nature’s Bounty) were turned into Fairey Queens - her retinue was of little consequence, since I wasn’t dealing with Fomorian giants (yet). Crystal Matrixes and armor were supplied, and my careful horde of S1 mages went along with them when i was able to ferry them across. Usually they are map move 1, which meant my Pan armies easily outstripped their communioned support. By the end of the game I had six or so fairey queens in various parts of the world.
Pyhric’s Gorgon, however, was the main focus in the battle to my north. Finally, in another titanic struggle, I was able to claim the throne. This involved Mass Flight, then Fog warriors, along with the usual nature and earth buffs. Communion Matrixes are highly worth it, but ironically it made me value my S1 mages more than my centaur and dryad mages. I didnt have the gems to make the communion slave matrixes, and I didnt have the number of Pans to act as slaves in the communion/sabbath (although Reinvigoration is awesome in a communion/sabbath, of course).
Around this time, Arco had gone strictly defensive, which was good, since I didnt have the troops to deal with him. Throughout the game I tried to sneak my troops as much as possible to keep people guessing. I think it worked fairly well. I tried to move south from Neifel against an Arco held throne, but was wiped out. I started making in roads against Pythium, focusing on trashing his gold economy.
I was helped in this by the impact of the global Gift of Nature’s Bounty. With my Growth 3 dominion, I easily doubled my gold income, which, since my armies were still 95% revelers and centaurs, I was able to churn out tons more. At the end of the game, I was pulling in 20,000 gold a turn, building nothing but Pans and Centaurs from all castles, and still had enough left over to have a reserve of gold to cover my upkeep for two turns, and give Yomi 4000. It gave me so many more Pans, that I started blood hunting enough to summon Father Illearth in addition to my numerous Blood Stones. Oh, Disease Demons don’t do much against Fomorian giant thugs, either.
Fomoria, played by DireAussie, alerted us to the fact that Pythium was close to taking the win with a throne grab. I tried to fairy trod in a quick army, which was crushed the same turn Pythium got the castle up. My plodding forces also came up later to take the throne, but the throne win was adverted by Fomoria and Yomi.
I was next the unexpected winner of Fomorian giant visits. Each turn, three giants flew around, casually wiped out my provincial defense and any hapless troops that didn’t flee for their lives. One of them was blind the entire time he was romping around Pan areas - didn’t seem to have any impact on his abilities. DireAussie was careful that they did not repeat where they went; while I wasn’t able to kill them with Mind Hunts or Vengance of the Dead, I did have something in store for them, if I ever bumped into them. I had several parties of Centaur Leaders with Precision 16+ armed with Botuf Bows and Bows of War. They never got a chance, though.
The battles with Fomorian armies, ironically, followed the same as Pythium. Fog Warriors usually did a better job than Army of Lead + buffs, but having more armies allowed Pan to slowly whittle down the Fomorian defenses. At this time, Arco was totally defensive, hopefully not attacking due to the constant movement of a couple armies sneaking and unsneaking. Pythium had largely kicked out my raiders, but did not counter attack. During this time, I wanted to attack Pythium, but dealing with Fomoria took all my gems. For instance, during the entire game, I only had a trickle of death gems. I only ever built two Skull staffs for my two Lamia Queens. Air gems were used to ensure Fog Warriors went off, same with earth for Army of Lead/Iron bane/Curse of Stones.