Also, is it just me or is the Daedra version of the Wasamu easier to kill than the original? I was surprised to discover that Uppercut and Javelin both knock a Daedra Wasamu on its ass but these attacks do not (appropriately) do have the same effect on a natural Wasamu. Which is, I should add, is my favorite ESO beast thus far. I’m referring to the Daedra manifestations that suddenly appear, randomly and rarely, as you wander in the world.

I frequent Tamriel Foundry a fair bit, and oftentimes when people talk about their builds, they mention one or more Mundus Stones that would work. I think a lot of times the exact one you use would vary, depending on what you’re doing and/or if you have a weak area you want to shore up. One thing I did find over there was a description of what the individual stones do (located here).

Some of them scale (the % based ones, of course). However, some of them seem to add flat values, and those don’t scale. From the topic listed above, it appears that some of them work as described, some of them work but not quite as described, and some of them just plain don’t work.

Thanks, that link was helpful.

To answer my own question, more recipes, I think, can be found while completing main and guild quests. The same could be said, I think, for skill books.

Huh:

Obviously the first is merely an embarrassing typo, but does #2 mean “Dawn’s Wrath” when it says “Sun”?

Huh, found a couple of confusing descriptions:

Obviously the first is is nothing more than an embarrassing typo, but does #2 mean “Dawn’s Wrath” when it says “Sun”?

I have a lot of fighter build pasives, so daedra are easier to kill to me. With silver bolts, I have a skill to knocks down them, so that make them very easy enemies. Except the big ice elementals, these are immune to drain essence… so I lost my in-combat life heal and cc. Enemies that charge (like the fat guy daedra and the dinosaur daedra) are easy to predict and avoid when they do their special attack.

That’s not a typo, DanW is a really angry guy in the Elder Scrolls lore.

In all seriousness, yes, I believe Sun == Dawn’s Wrath. There’s a few confusing descriptions like that.

:) :)

while wandering Skull Crusher, I noticed this ladder off to the side, so checked it out.

A treehouse. Inaccessable. Pointless. Love it!

Is this worth checking out if I really, really enjoyed Morrowind, Oblivion, and Skyrim? I’m a little into MMO’s but really haven’t gotten into one since WoW (which I played through three expansions with quite a lot of enjoyment, though largely solo and not so much with the grouping/guild stuff).

and something is broken with the campaign scoring, whatever reward tier means.
0 and 1 points - the underdog bonus needs to be more to encourage the hopeless resistance.
The only reason I haven’t switched campaigns is I have so many PvE missions to do.

@BleedTheFreak, I loved Morrowind and Skyrim, meh Oblivion. Am enjoying this solo, yet to join a guild. FWIW. EVE is my main game since late 2008.

Bags: haven’t noticed that since my main dropped Cooking, still doing Alchemy and Enchanting. Its tight but I generally stay ahead.
No real other need for gold as Oblivion taught me to hate horses.

I guess if you’re not into grouping or guild stuff, then why would a MMO appeal to you? If you like the thought of looking around and seeing people moving around here and there, so the world feels alive, then yeah, you might like this. If you want to feel like you’re the big hero of the story, well, your immersion will be ruined when you look left or right when doing a quest and find 4 other people doing the same thing.

If you purchased the game and played for the free month I feel you’d get your moneys’ worth. What I feel are the strengths of ESO are:

  • character development: there’s many skills, and the possibilities for building your character seem endless
  • questing: the writing is decent, and the types of quests are interesting - very few “collect 6 cow tails and bring them to me”
  • look and feel of the world, both in design, and in the graphic quality
  • audio (both voice and music)
  • there’s a variety of activities you can try: questing, random exploring, heading out to POIs on the map to see what’s there, PvP in Cyrodiil, PvE in Cyrodiil (there are many quests and skyshards in Cyrodiil, and it can be fun to run around out there trying to avoid the enemy while doing your PvE), gathering/crafting, searching out skyshards, searching out lorebooks, finding and following treasure maps, searching for chests in the world

In addition, I think the technical performance of the client is pretty good - I haven’t had any big issues.

Downsides?

  • the beginning part can be somewhat dull
  • goldspammers… eeeek! (though I have an addon that silences them).
  • your bags are way too small!

What wouldn’t you be able to do without grouping?

  • each zone has 1 “public dungeon” which requires a group to do the quest.
  • There are about 15 dungeons in the game that require a group
  • Cyrodiil (PvP) is gonna be tough unless you group

I’m obviously biased, but if you liked all the single player ESO games, I think you’d like this. As I said, even if you got the game and only played the free month I think you would enjoy it.

It depends on why you liked the others IMHO. What Charlatan said is valid, but … from what you already say on preferences, you still have to think of this as a hybrid for it to be fun.

1 - Don’t craft. It will make the inventory management go from annoying to spending more time doing it than playing. That’s not spending more time crafting, that’s spending more time rearranging items on mules.

2 - Don’t craft. Reason #2: The skill points are dual use for combat and crafting. Assuming you skip PvP and the structured group dungeons you will miss out on a fair number of skill points. If you aren’t splitting them with crafting, you will have plenty. Enough to …

3 - Many skills are broken/bugged, don’t act as advertised. The game starts out easy (once you get hang of controls) so you won’t notice at first. As long as you have plenty of points to spec around broken skills you’ll be fine despite this. Respeccing gets pricy, easier to just ignore points you decide were misspent. They may get fixed anyway.

4 - Just turn off zone chat. Not just the gold spammers, oh the trolls. So much … drivel. Well, unless you enjoyed Barrens’ chat and LoL trashtalk with tons of trolls. The joy of mega server means every zone has trolls, this is summer, it’s bad. If you join a large open invite “trading guild” since there is no Auction House and that’s the only way to buy/sell. Turn that chat off too. Some of them are “silent” by default (aka guild owner did not give chat permissions to anyone - that is a good thing). If you enjoy trolling, you’ll have a blast. If I had a dollar for every time I’ve seen “WoW was the first MMO” get a half hour of indignant and superior responses, I’d be able to go out for a nice dinner. So not only is it full of trolls, but its also full of people that don’t know not to feed them!

5 - If immersion is you thing, no zone chat will help, but expect a lot of the other players to break it anyway. Though, perversely, once you get out of places easily camped, I am finding it nice to just work with other people randomly dropped into the public dungeon’s with me.

6 - Do not think of it like the others where you can really just go that way and explore. You CAN, but not for long. Now I’ve been through on more than one character on some places and try to run things in a different order, the flexibility is minimum. Levels on mobs won’t scale. Now you can fight things above your level well enough, enough you won’t be able to equip the gear that drops. But in general there is one path through each zone and it is roughly enforced by mob levels. The quests bread crumb you around nicely. If you think of this part like WoW and enjoyed it there, you should enjoy it in ESO. If you think of it like Oblivion, you will not.

7 - If you decide not to play solo, guild ASAP. I am finding the community to be, overall, horrible. Though there are random exceptions. People are sticking to their guilds. I have found pleasant guilds (nice small one w/PvP focus for example). If I were going to stay (some of family that started w/me is not staying) I’d hook up with the one of my usual multi-game guild haunts that’s on my faction for general company.

8 - Its very buggy, worse than WoW. Not all bugs are obvious, but game as I said is easy enough you can get through it for solo story line fine despite it. But if you like things fixed and tailored, there are no player bug fixes. As long as you are OK just skipping the bugged items, you’ll be fine. If you are a completionist, you’ll be annoyed.

Game is very pretty!

Sum the points.

  1. Do you rush quest, without reading text?

Yes: -5
No: +20 (this can be a +100 if you love good writing, variety in quest, slowly read and do questing)

  1. Do you plan to do quest with your parner?

Yes: -20 (this may be a -100)
No: +1

  1. Do you like openworld pvp done well?

Yes: +15 (this can be a +100 if you are a pvper)
No: +0

  1. Do you like to design RPG crazy builds?

Yes: +15
No: -10

  1. You can’ stop yourself from rushing to endgame in 2 weeks?

Yes: -6
No: +5

  1. Do you like exploring and collecting nodes/shit?

Yes: +10
No: -3

  1. Bugs put you of?

Yes: -20 (this can be a -100)
No: +0

Result:
Negative: Avoid this game
Positive: Go get this game

Disagree on don’t craft. Cooking, Enchanting and Alchemy take lots of space so maybe not.
Weapons and armour don’t and are cheap and better than drops - plus if you research you can use the wilderness manufacturing sites for various free bonuses.
There are lots of bonus skillpoints to be had so I’m not suffering.
and, yes, game is pretty.

agreed on that.

game is soo pretty at some points… that I can’t stop making new screenshots! (they are saved in BMP format, for some stupid reason)

but I hate the overall design, … so pretty areas or interesting characters are like perks of exploration, the world you are given, is kinda generic and derivative brown bro-fantasy hero-engine hulkmaster crap.

Thanks for the advice guys! I am interested in this mostly as an Elder Scrolls experience, but I’m not totally put off by some grouping, I just don’t want the game to be like 60% grouping/PVP, I’d rather a more 80-90% single player experience with some grouping required, and lots of grouping available if it turns into a thing I enjoy (which it has in the past, and may well here, too).

I do think I may hold off a bit until the skills and bugs are working a bit better though, I’d hate to find a build I really like only to find out some key skills are just broken. Otherwise it sounds like it might be worth checking out, and I don’t really have a lot of games out or coming out right at the moment (I’m just playing FFX on the Vita, which is fun but I need a PC game to sink into, also) so I may just take the plunge and see how it goes here this weekend.

Thanks again!

Almost all the broken skills of import are Nightblade class passives. And there really aren’t that many ;)

Also, do craft. You can keep yourself well geared right to the level cap, as crafted stuff is usually best-in-slot or close. Don’t try to hoard materials to start it up later, as that will overwhelm your inventory quickly. For the key gear-making skills (Blacksmith, Woodworking and Clothier, depending on your armor and weapon choice), just craft as you go along.

The major exception is enchanting. It’s terribly hard to level, and best left for folks serious about crafting.

I am watching some youtube videos now, and the pull is very strong. I’m probably buying this after work. Anyone remember how big the download was?

It’s pretty big. 20+ gigs, IIRC. The installed size is over 30 gigs.