It depends on why you liked the others IMHO. What Charlatan said is valid, but … from what you already say on preferences, you still have to think of this as a hybrid for it to be fun.
1 - Don’t craft. It will make the inventory management go from annoying to spending more time doing it than playing. That’s not spending more time crafting, that’s spending more time rearranging items on mules.
2 - Don’t craft. Reason #2: The skill points are dual use for combat and crafting. Assuming you skip PvP and the structured group dungeons you will miss out on a fair number of skill points. If you aren’t splitting them with crafting, you will have plenty. Enough to …
3 - Many skills are broken/bugged, don’t act as advertised. The game starts out easy (once you get hang of controls) so you won’t notice at first. As long as you have plenty of points to spec around broken skills you’ll be fine despite this. Respeccing gets pricy, easier to just ignore points you decide were misspent. They may get fixed anyway.
4 - Just turn off zone chat. Not just the gold spammers, oh the trolls. So much … drivel. Well, unless you enjoyed Barrens’ chat and LoL trashtalk with tons of trolls. The joy of mega server means every zone has trolls, this is summer, it’s bad. If you join a large open invite “trading guild” since there is no Auction House and that’s the only way to buy/sell. Turn that chat off too. Some of them are “silent” by default (aka guild owner did not give chat permissions to anyone - that is a good thing). If you enjoy trolling, you’ll have a blast. If I had a dollar for every time I’ve seen “WoW was the first MMO” get a half hour of indignant and superior responses, I’d be able to go out for a nice dinner. So not only is it full of trolls, but its also full of people that don’t know not to feed them!
5 - If immersion is you thing, no zone chat will help, but expect a lot of the other players to break it anyway. Though, perversely, once you get out of places easily camped, I am finding it nice to just work with other people randomly dropped into the public dungeon’s with me.
6 - Do not think of it like the others where you can really just go that way and explore. You CAN, but not for long. Now I’ve been through on more than one character on some places and try to run things in a different order, the flexibility is minimum. Levels on mobs won’t scale. Now you can fight things above your level well enough, enough you won’t be able to equip the gear that drops. But in general there is one path through each zone and it is roughly enforced by mob levels. The quests bread crumb you around nicely. If you think of this part like WoW and enjoyed it there, you should enjoy it in ESO. If you think of it like Oblivion, you will not.
7 - If you decide not to play solo, guild ASAP. I am finding the community to be, overall, horrible. Though there are random exceptions. People are sticking to their guilds. I have found pleasant guilds (nice small one w/PvP focus for example). If I were going to stay (some of family that started w/me is not staying) I’d hook up with the one of my usual multi-game guild haunts that’s on my faction for general company.
8 - Its very buggy, worse than WoW. Not all bugs are obvious, but game as I said is easy enough you can get through it for solo story line fine despite it. But if you like things fixed and tailored, there are no player bug fixes. As long as you are OK just skipping the bugged items, you’ll be fine. If you are a completionist, you’ll be annoyed.
Game is very pretty!