Oghier
2817
What makes you think this? Outside of Cyrodil, I hear a vanishingly small number of complaints about how the engine runs. People are playing fine on netbooks, and it scales up to look amazing on high-end machines.
I actually picked this up for the sale price (well, I’ll pick it up tomorrow morning from Best Buy); once it hit 30 clams my threshold was crossed, especially as my time playing Wildstar on a guest pass didn’t really make that one click with me. At least I can play TESO for a month and enjoy an environment that’s familiar and appealing. Whether I continue or not will be a different story, but for thirty bucks I’ll take a month’s chance.
Huh? I’d like to know what you base this on too.
Well, I picked this up today (courtesy of Best Buy’s big discount) and tried a character in each of the factions–a Breton Nightblade, a High Elf Sorc, and a Redguard Templar. The last time I tried this, in beta, it left me with more of a meh feeling, but they sure seem to have tightened up a lot of stuff. Unlike with Wildstar–a fine game in its own right, but one that just doesn’t grab me–I actually want to keep playing my little characters (like level 4-6 or something); the world feels pretty good and at this point I’m not at all concerned about end game drama or min/maxing. I’m glad I waited until I could get it for thirty bucks, but so far so good.
Of course, I have almost zero knowledge about anything in the game, so it’s sort of learn as I go, which is fine by me. My username (is that how contacts are managed? Dunno.) is King_Poodle, FWIW.
Glad to hear you’re getting more than you were expecting to get out of it, which has been my experience. Definitely got my $ worth.
Noticed that the Dark Anchors / Dolmen stopped announcing themselves. Was that part of a recent patch?
Aeek
2822
One on my chars just changed sex, disconcerting. Quit and reload hasn’t fixed that, female on select screen, bearded baldy in game. Even rebooting the PC!
On leveling up, I changed back - truly bizarre.
And then, get Harborage quest, I’m bearded baldy again.
hepcat
2823
That alone makes me almost want to play.
Oghier
2824
I’m a fanboi for this game, as are all of the folks in my guild. And we all may leave. Our guild leader got banned yesterday, presumably caught up on one of their bot/ farmer detection programs (he doesn’t bot or engage in real-money trade). This is the third person I know who’s been wrongly banned. The first two were eventually re-instated after multiple appeals and escalations. One quit anyway.
Good game, bad management.
You have unlocked the secret of Transvestism; were you bitten by RuPaul?
Aeek
2826
It was a special Behind the Veil quest thing, wasn’t a quest item because it needed to last through combat.
This is something I’ve observed off and on over the past few weeks, but it seems more prevalent in the last several days:


Why are enemies often rendered … black?
Teiman
2828
The kajit “big evil” uses some sort of shadows or projection of our darkness. The game renders them as some sort of black ghost. So is that, or a bug is making other mobs have the same effect.
Okay, I suppose that could be a Khajiit thing because, indeed, I’m doing Khajiit quests, but it feels like a bug.
Another thing, there’s this one quest that appears to point to nothing:

The marker points to exactly nothing no matter where I stand in relation to it, and the quest journal doesn’t give any clues. I’ve seen this before, but now that it’s come up a couple of times I thought I’d cast a net. Not finding anything on the interwebs, though.
The only thing I can think of is that it’s a marker that’s part of another quest but doesn’t become “active” until that part of the quest is done - that’s happened a few times. Offhand I can recall the vampire one where the enemy guy has created illusory no-go areas in a dungeon and you’re the only one who can see through the illusion. At a couple of points there’s one of these “vacant” quest markers that only activates once you’ve done something else.
The other thing is, if a marker is black on the map, if you click on it it can go white and you might get quest info appearing in your tracker.
Teiman
2831
That could be a small glitch with phasing. Either is “too soon” to show the marker there so it will not be active, or is active but is not getting particle effects for whatever reason (could be network problem).
They are making changes to phasing to be more group friendly.
I’ve had a few like that, where it says some dude is right there but he is not, and you keep going in and out of a place and the marker keeps sending you back where you just left. But so far it hasn’t been fatal.
Whittling down my quests, I now have two that have hanging ghost markers like the above, and three that point to locations where no further markers or anything appear and there is nothing to be done when you get there. At L44, the number of pursuable quests available to me are fewer than before and it feels like soon I will reach a point where I’ll just have to wait for a set of bugs to be fixed before I can really continue. But I think I can forgive this because I’ve gotten a lot out of the game.
Edit:…Aaand the quest bugs seem to resolve themselves. For instance, one where I have to activate a harp. The harp wasn’t registering on the breadcrumb trail, and then suddenly it was and I was able to proceed. And no, this quest wasn’t explicitly designated as being part of any other quest chain, so…
Aeek
2834
Not sure how I feel about dyes, maybe ok if its just highlights but whole armour, overpowering.
I’m enjoying mixing and matching racial armours to get the effect I want for each character.
i.e. my Dumner Nightblade main, all medium armour
chest, belt, arms and feet - Dumner
legs - Argonian
head - Khajiit
shoulders - undecided
2 sets of daggers - 1 Dumner, 1 Redguard but switched so I can tell which set is active; didn’t like the look of 2 redguard daggers so mixed them.
Will change as I get more crafting books.
Oghier
2835
This will never happen. Unless you skip large amounts of content, you’ll be overlevel for every zone (other than the first one) by the time you’re two-thirds through. Everyone I know had this same experience. There is more exp out there than you need to get from 1 to 50. The two things people tend to miss are 1) The instanced dungeons and 2) Quests out in the wilds, for which there is no breadcrumb. Some people also neglect either the mage or fighters’ guilds. You should definitely work to complete both of those, partly because they’re important to the endgame story.
The only time you should have to wait for bugs to be fixed in order to progress is when it’s a main story quest. Sadly, there’s been quite a lot of that. ZOS appears to have fixed the most common blockers, though.
I’ve had a ton of fun leveling my templar to 45 (as I did with my other characters, albeit to lower levels) but I think I’m approaching a stopping point and will have to await a slew of bugfixes. I finished 2/3 of the guild questlines, and the main questline seems fine, but about 90% of my region-specific quests are completely broken. I literally spent the past two hours wandering around and no fewer than six such quests were utterly hobbled by one bug or another. Strange that they are either concentrated at the lvl 42-50 range, and/or to the Reaper’s March / Grahtwood / Greenshade areas. I literally have no quests left to pursue aside from the main track.