Addons allow you to substantially customize the experience; for example the game doesn’t come with a minimap, as the developers said it didn’t feel like Elder Scrolls, but I’m lost without one and constantly checking the big map so I got an addon for that. There’s also a collection aspect to the game, reading mage guild books and picking up skyshards for skill points, and those addons put them on the map for you which is incredibly helpful. You don’t need addons to play, though, certainly.

I keep thinking of either restarting the game (base game only), or getting it on the PS4. But, WoW pretty much owns my MMO time and I prefer true single-player games on PS4. Ones with clear starts and finishes (trophy gathering aside).

Loaded question, so which starting area is best? :)

http://www.elderscrollsguides.com/starting-zones/

None of the above, start in Summerset. Or Morrowind, if they still allow that.

I won’t miss any cool stories in the other 3 starting areas? Or does the game wrap back around and let you do content in those zones?

You can go back and do them if you want, but all the original tutorial zones are pretty weak. Each one has a couple skyshards so you’ll head to them all eventually.

87 GB download. D:

Welp I’ll be playing in an hour or two.

@stusser do you have a preferred class, or can provide suggestion for a very casual player. :)

There’s a lot of overlap between the classes because they all share a bunch of skill lines, and none of them have a really strong identity, that’s one of the main problems with ESO IMO.

Warden is the newest class, you can attack by throwing a bird at your enemies and you get a pet. I mostly play a Dragon Knight as it has great self-healing for soloing.

Most important thing is to understand that Magicka and Stamina are not only your power pools but also determine how hard abilities hit. All abilities scale with either Magicka or Stamina, and you should base your build and gameplay around one or the other. Don’t put points into both.

To start out, I would suggest Sorcerer or Warden, so you have a pet to assist.

Templar is almost unkillable with the self heals. Very easy to solo.

Is there a recommended server, or is everyone on the same one (by platform)?

It’s organized by platform and then North America or Europe.

Does Qt3 have a guild?

@stusser is this list still what you would pick for someone starting off. :)

Magica Templar, or Stamina Sorcerer are both pretty much unkillable, and great at solo questing/gameplay. Templar is probably the easiest class to get a handle on the game mechanics with, as you start out with the ability that you are going to use the entire game. Doing AOE damage while healing yourself from the damage done is great for soloing. A lot of the other builds take some time to get going, and require a bit more understanding of game mechanics.

Thanks for the suggestions so far, I am still undecided. I was thinking woodelf archer, but no one has said anything about such a class yet.

I seem to always play a Templar or Sorcerer in other games, so I was going to try something different. I might sleep on it and pick in the morning.

So far the game is installed and I have Minion 3 installed, getting tired though.

I loved this mod when I played. Maybe not good for your first few hours. But after that it really allows you to focus on the excellent world building to guide you along - and not annoying UI pop-ups. They did a good job making attacks, mobs, quests, etc all appear distinct in the game.

http://www.esoui.com/downloads/info48-WykkydFullImmersion.html

ESO is unlike any other game, in that the “class” you play, has very little to do with that actual gameplay usually associated with said class. In the case of a magica Templar, and a stamina sorcerer for example, the Templar is actually a caster, and the sorcerer is more of a melee character. The way classes are built in ESO is mostly based on choices you make to follow either the stamina or magica supported routes. Any class really can be a caster or a “tank”. Any class can be a bow user etc, your choice of what trees you choose to develop, really determine the bulk of how the class plays. I’ve actually made a “ranger” out of a sorcerer, as they are the class that has access to pets, I ended up with an approximation of a WoW hunter.

It’s worth looking into what classes get what, and then what the skill choices actually do, as it can be a bit confusing starting out and coming from other games.

It’s been a while for me, but I believe that is all fairly accurate lol.

It takes a while to get used to, but the conventional role that class plays is almost non existent in ESO.

I’ve been thinking of getting back into ESO. If I get Summerset on Steam today, it comes with Morrowind?

I didn’t play a ton back when I played, but I don’t recall there being much of a challenge. With the auto leveling of the content do things stay pretty easy the entire way through or eventually does the game require you make careful use of the tools at your disposal?