No, the Upgrade is just for people who already own the base game and the previous expansions. If you need to catch up you have to buy the Standard edition of High Isle, which will give you all the expansions you’re missing.
Good news: the standard edition is only $17 during the sale!
stusser
5032
This is an amazing amount of content for the money. ESO is a pretty satisfying single-player game that happens to have other people running around at times.
Ok, you made me look up how their system works. So for $17, you get the base game, the morrowind expansion, the Summerset expansion, the Elsweyr expansion, the Greymoor expansion, the Blackwood expansion, and the High Isle expansion.
So how the heck do they make money? Well, it looks like they’re constantly releasing even more new content. This year is the “Legacy of the Bretons”, which includes story DLC earlier in 2022, and then the High Isle expansion which had a new area and new mini-game and tons of stuff, and then in November they just released the Firesong DLC which finishes the Legacy of the Bretons storyline, which is apparently part of the alliance wars ongoing story from previous expansions. Wow.
Also, in looking into this, apparently the last couple of patches changed the combat system enough that some people are upset, and in the latest Firesong DLC and patch, they didn’t change the combat system back to the way it used to be, so people think this signals that the new combat system might be here to stay.
I applaud them for continuing to make content. I mean, sure, it must be succeeding or otherwise why bother? But when they announced this years ago, I figured we’d get the base game and maybe an expansion, with some small updates here and there. They really have gone all out with the constant and content-filled expansions.
I only wish I could get into it. Have tried several times and it just doesn’t hook me.
stusser
5035
The new combat system is a moderate improvement, but doesn’t fix the problems. See the issue is ESO has separate cooldowns for abilities and standard attacks, and standard attacks don’t block abilities from immediately executing, so you need to carefully “weave” light attacks in-between your abilities to maximize performance. Basically you click the mouse for light attack and then immediately afterwards hit your ability.
This is mandatory, and it’s terrible gameplay that sucks shit, but the game is many years old so every time they try to fix it the hardcore players complain vociferously and they reverse the fix.
Latest change reduces the damage done by light attacks so it has less of an impact, but it remains mandatory to do it. I’m all for it, although it doesn’t actually fix the problem. Anyway the main thrust of the controversy is that they also nerfed damage across the board in the patch.
I suppose I should update this thread with the latest stuff coming.
KevinC
5037
Sorry for replying to a post that’s a couple months old but QFMFT, stusser. Attack weaving is fucking awful and it’s the main thing that gets in my way of returning to the game. I hate it that much. The fact that they have abusing an unintended animation canceling side effect as a core part of the combat just sucks. I know the l33t vets thinks it’s cool because it separates them from the plebs, but it’s A) completely unintuitive and B) feels completely like shit. Because since you’re doing an animation cancel, you have to mash your buttons at just the right time or the ability/light attack/whatever doesn’t actually go off. It’s so bad. It really is terrible the vets have held the game hostage for all this time.
Thankfully, playing on PC you can at least grab the AHK script that just does it for you. But it’s still really dumb that it makes you do it and pretty much guarantees I’ll never play the game on console.
stusser
5038
There’s an addon that helps a lot too. You do still need to spam the left mouse button, but it renders it impossible to use an ability without a light attack first. Shame it’s necessary, but clearly ESO cannot fix LA weaving now, players would revolt.
stusser
5039
Weirdly the next patch buffs light attacks for less geared characters, rendering it even more mandatory. I say weird because the previous patch was intended to (and did) make it less damaging to mess up weaving.
Anyway there’s no escaping it folks, if you hate weaving light attacks in between ability GCDs, you’re out of luck.
KevinC
5040
Yep, the vets will continue to hold the game hostage which will in turn limit the accessibility to the game to a degree which will in turn strengthen the hold the vets have on the devs. There really isn’t a way for them to escape it at this point, it should have been corrected early. There can’t be there many potential newcomers to a MMO this old to be worth the risk of alienating the sweaty tryhards.
Man those giftboxes are a bastard on my inventory. ESO really wants you to pay their subscription.
So I’ve fallen back into this and I think I’ve finally clicked with it. My favorite class in the mainline ES games was a spellsword: Spell in one hand, sword in the other. So far in ESO I’ve never been able to capture that: until now.
In doing research, I found people recommending a necromancer as the closest thing to a spellsword in ESO, so I rolled one and OMG so fun. I throw some spells at a thing, it gets close enough, slicey slicey dead. It’s exactly what I’ve been wanting.