That article is well written and all. I enjoying reading it. But is more a review of the genre than the game itself.

So you could say “Ars Technica did no like MMORPG’s”, and maybe add “…and Elders Scrolls is not a game that will make people that dislike mmos, suddenly like them.”.

People don’t play mmos because are good games, play mmos because you can dump on them a lot of time, and get something out of it, and is time with other people… somehow.

It’s been mentioned here and elsewhere that it’s somewhat jarring to be playing the traditional Elder Scrolls storyline - “smite this undead warrior, oh savior!” - when you turn around and find 5 more guys doing the exact same thing you’re doing. So I definitely get that - it pretty much ruins any sense of immersion you’d be able to conjure up. But for people who like fiddling around with a character development system that allows you to do many things, or for people who want a Skyrim that’s full of other “real” people running around, or for people who want to have big 3-way PVP battles (ok, “AvAvA”), then maybe TESO will fit the bill.

It may not be a runaway hit, but by the same token I don’t think it’s going to be a massive failure. I suspect they’ll sell a ton of boxes, have a big dropoff after the free month, and have a core number of people who will play (and pay) month after month… sort of like every other MMO that’s not named WoW!

Eh, I find the buggy and the mixed goals both valid. Buggy has been covered. But with the mixed goal of “being an ES game” (as opposed to just using the lore/IP) and being an MMO, you narrow yourself to the probably small set of people that would

a) vastly prefer ES games … unmodded … and feel an MMO version completes them, or
b) like MMOs and have lived on only in hopes that an ES one, just like an ES game, comes out

Random aside: the game doesn’t seem to be supporting RPers well (instancing, PvP focus, but emote list is impressive), many of the long term board posters for ES games seem to be heavy RPers. They also often make up the mainstay of long tail MMO subs (three years on that’s always the highest pop server).

the non tl;dr:

Making it “just like an ES game” means dropping many things some MMO players like/find familiar. But then you also have to make it a great ES game. Now, it’s a good enough game, but the existing Skyrim, or Morrowind, or Oblivion games are still valid competitors. If I want to play “a better Skyrim” I look for mods not MMOs. I’m also a big MMO player, but I personally hate ES UIs and often am frustrated each time I learn a new ES combat system. So this gives me the all the ES things I hate in my MMO without being a better MMO. So you have to either be a better MMO, or a better ES game than existing options for MMOs or ES games. For MMOs that’s a tall order for any new ship, and competing with mods is also a tall order for ES games. I can get the UI, dye system, craft system, combat scaling, quest difficulty, realism level, immersion and almost anything else exactly the way I want it, and change it when I get bored. Some other Skyrim players are probably not like me at all! They load different mods, problem solved. We are both happy. The MMO forces a compromise in which neither of us is entirely satisfied.

Disclosure: Played every ES game except Arena, Steam says I have 467 hrs logged on Skyrim and there are a few chars/mods I’d still like to see and I mod it and mod mods. Played MMOs since MUDs, all major ones including DAoC which I liked. I should be firmly in the target audience but I am not a player type a or b above. I just want to have fun. My main worry is that they are making being and “ES MMO” a higher priority than “being a fun game” in combination with not fully grasping that what makes an ES game “a good game” probably varies wildy across the playerbase of them.

@ Arkon262 Yep, in mine! That and chests. Why is this person just standing out here … observe … chest spawn … foot race … oh that’s why.

Release time FAQ:
http://elderscrollsonline.com/en/news/post/2014/03/25/early-access-and-launch-faq

I respect that may be how you decide what to buy and what to play, but I don’t think that reflects the larger gamer demographic. You don’t have to be better. You just have to be decent, and newer. There are a huge heap of people who buy games and play them for a couple of months, if only because they offer an alternative to a game they’ve already played for hundreds of hours.

To get people to stick longer-term, I think that’s about whether communities form and how quickly the devs can introduce new content those communities want to do. Because those are the two currencies for MMO stickiness – your friends, and fresh content.

Perhaps we’re just defining success differently. I don’t think this is the next huge thing, but I believe they’re going to sell a lot of boxes, and I suspect they’ll have enough long-term subs to be a moderate success.

(Of course, I also thought TSW was going to be fairly popular, so my powers of prediction may have some gaps!)

I think that’s me. Judging by the comments from folks here, I think I will be in on this. The ES games are a fantastic phenomenon, but they are single-player games, and at the end of the day, after the initial fun of getting to grips with an ES game, I’m eventually aware that I’m the only living soul in the game. For me the edge MMOs have, despite all their many and significant flaws, is just that feeling of being a living place - a background sense that not everything in the game is just a facade of life, and that there is actually some living life in the game.

So I think for those who like the ES lore as a backdrop for RPG adventuring, but want that sense of background aliveness, and the chance to actually do a bit of rp now and then with real people, this game, by all accounts, will probably serve.

I just wonder if there are going to be enough of us to keep the game going?

I find fun that you can raise your magic school level by reading books. So it sort of makes sense for ESO players that want to be a magician (of the school type) to visit the most important librariers in the world, and read all the rare books.

On a recent patch, they added smallish invasions, these spawns a bunch of mobs that you probably can’t kill at the level your meet.

How some areas are written and described reminds me of Lotro. The game give enough of a excuse to kill the skellies you are killing in a abandoned fortress, and when you end, theres no skellies around (because are phased, so only other players that have not completed the area meet them).

Around the world you find chest that you can try your skill and patience to open, and theres good loot inside.

These things and others, give the game some ES feeling, withouth being really any coop Skyrim type of game. So is probably not enough for some fans, but dont make the game bad.

On the chests you’ll find that there is usually one person picking it, and 3-4 guys standing around hoping the person fails so they can immediately “ninja” it. :)
For resource nodes, its rush to be the first.

I think TESO would be a good candidate for full PVP, Old UO Style. :)

Stick a server or two on that, see what happens. But I’m usually for alternate-rule servers and studying the results!
/game designer

This is from ES games. There should be books scattered for all the skills. So yep, if you find them, you can read books and raise your heavy armor too! Am sure I saw several of them on a variety of skills in the beta. Hmmm … important libraries? Try random storage and shelves in even regular people’s houses too.

Finally got my code from Bestbuy, so I am installed and ready for the 30th. I no longer have interest in pre-release games, so I am going into this MMO completely cold, and will probably play on a RP server if anyone else is interested in hooking up.

There is only one server, so the drawback of that, is that there is no RP server.

Sigh, Bethesda

Endgame information, for both PvE and PvP:

http://elderscrollsonline.com/en/news/post/2014/03/26/esos-veteran-content

It appears they have PvE veteran content for solo/ duo, four-man groups and 12-man raids.

The 80’s was a glorious time, the last time where humanity was truly free. The 90’s ruined everything.

I am a lesbian trapped inside the body of a men. And while I don’t like the style picture in that image, I can appreciate what the artist whats tryiing to do, and what other mens can see in that image. Something like a Luis Royo painting.

possibly NSFW-ish

Heres a random collection of images, some of them half naked women, so don’t visit at work.

Just checked the launcher and there is roughly a 400 mb patch to download.

D/l the patch but when I start the game and try to login I get ‘login information incorrect’

I get it that the early access isn’t live yet, but when I tried this several times previously (just to see if the beta server was up unannounced) it said couldn’t connect, not ‘login information incorrect’

Anyone else getting this as well? I just want to make sure I’m good to go for Sunday because if I need to face a problem I’d like to deal with it now ;)

I just got the same message, “your login information is incorrect.” I am certain this is just the login server being offline. We’re fine :)

So the early start begins tomorrow. Anyone know what time the servers go live? Is this a midnight thing, or a “some time Sunday” thing?

7am EDT, tomorrow, 30th March.