This came up as a hypothetical topic of discussion with Troy Baker (voice actor in TLoU & quite a number of games aside) on Alanah (Ex-IGN, now Funhaus) Pearce’s Play, Watch, Listen podcast on which he is a regular- https://www.youtube.com/watch?v=WOz_6Zi4H7M
His take- write stories for the ancillary characters around Joe & Ellie, don’t attempt to retell their story from the game.
Well that rules out Prospect since they’re wearing space suits. Oh well… :)
My point is that the story in Last of Us isn’t at all unique. Really, though, the story in Last of Us is unremarkable. What’s remarkable is Naughty Dog’s characterization, the studio’s expressive animation, and the voice actors’ performances. Being sci-fi or a post-apocalypse honestly doesn’t do much for it beyond the usual “her magical blood is teh antidote!” silliness. In fact, the godawful sequel pretty much demonstrates that stories aren’t Naughty Dog’s strong suit.
I’m struggling to think of a film with TLoU2’s character arc structure, and there certainly aren’t other games with it. (Though there are novels with this structure: I think particularly of Iain Pears’s An Instance of the Fingerpost.) I was actually surprised with how much time and care ND took to make Abby a sympathetic character. I think the point is that the game is Abby’s story–Ellie’s narrative is just a framework for it, which is why Ellie’s story is so unsatisfying.
True Grit is one too. Logan certainly is. I’d argue Aliens qualifies. Children of Men. Hell, the Schwarzenegger film Maggie is a father-daughter zombie flick. The Girl with All the Gifts has the young girl, fungus zombies, and sort of father-figure Paddy Considine.