I heard the studio it’s making it have a good amount of ex-Raven staff. Maybe it’s true that is a multiplayer fps/tps in ME setting. Think how the Jedi Knights were already fps/tps + powers (Force == Biotics).
And in the end, think how if they are going to make a action multiplayer game, it’s better in another game than in ME3.
Ugh . . . don’t see how you could preserve the important part of ME, that is, making (obvious) moral decisions. Well, I do, I just don’t think Bioware would have any part of it.
I’m with Dean on this one, probably a MMO planet scanning sim.
In the second, yes to a holy ass fault. The first had the ability to land on planets and scout around on a moon rover thing. Most people liked doing away with the moon rover thing in ME1 but hated the planet scanning in ME2. I guess Bioware is still looking for a more acceptably decent solution to this (I thought ME 1’s moon rover thing was fun myself).
It was a mini-game in ME2 that granted you resources necessary to buy upgrades and/or quests. To describe the gameplay best: imagine vacuuming your home . . . then everyone else’s.
Dunno what you’re complaining about, Borderlands is great!
…on a LAN.
For me the main problem was a lack of incentive to roam around: seen one barren airless rock, seen `em all. Sure, maybe you’d find random mineral deposits, but it’s not like resources were ever really an issue in ME1. So most of the time you’re just making a beeline for the major points of interest on your scanner (which usually weren’t that interesting) then recall back to the Normandy - rinse, repeat. After a while, it felt like busywork; unfortunately, ME2’s planetary scanning is even more busywork-like. In hindsight, I think I would’ve preferred fewer planets to explore, but more stuff to do and more interesting terrain to see on each one.
I definitely agree with everything you said. I think when I was out in the moon buggy, I flashed back to old CRPGs from the 80s where you filled in a lot of the moment to moment details in your head (like I did with Ultima 5 to make the world feel like so much more than just the simplistic graphics). So my moon buggy experience is probably a little unique. I think the answer is what you said, fewer planets, more content.
And Borderlands was also great on consoles even without a LAN. I honestly wouldn’t mind a Borderlands-like Mass Effect game, I just wouldn’t want it to either take place on just one planet or span the whole galaxy. If they just focused on a system or something, that could be interesting.