If offline mode gets added, wouldn’t that ease up the Glassbox requirements and allow larger cities during offline play?

I am hoping so. EA / Maxis, you guys get larger maps and modding in, I’ll buy your expansion. :p

We have begun a discussion with our players with the ultimate goal of giving you space to mod while assuring all our players that the multiplayer gameplay experience is safe and has integrity. It’s difficult to determine what makes a “good” or safe mod and what mods cross the line.

Sigh. If we can’t use mods that get into the guts of the agent based simulations going on, they are just skins. There’s an easy answer to this – mods work when you play offline, or only on sandbox servers, etc. I really don’t care about multiplayer rankings and whatnot and my guess is that you could cheat those right now if you wanted to.

It’s only polite to take back one lie at a time.

I am not really interested in an off-line mode although, of course, I realize a lot of people are. I wanted to specialize the cities while playing with my sister but that sharing and exchanging does not work efficiently. She can send me 20 fire trucks, but they spend most their time on the highway and hardly assist… and I still have to build mine. It just doesn’t work right, and this is coming from someone who wanted to play online with friends and family.

That’s honestly one of the game’s biggest crimes. In D3, after the laughable launch, I believe that the mandatory MP stuff generally worked well for people, whether or not they wanted it to be there.

SimCity, though? All these wonderful “features” the devs forced on the SP community don’t even work, which is an awesome double-fuck-you.

It takes real skill to make sure everyone is equally unhappy. I am glad that an SP mode might make some others happy though. I’d love for them to actually fix the game, but as I keep saying, i have no confidence that they can fix something built on a broken foundation. I always thought their always online required mantra was bullshit, so the only thing that surprises me about an SP offline mode is that the suits allowed it.

Oh and ever time they release new paid DLC, I seethe a little on the inside. The game doesn’t even work as intended, and they’re pimping “stuff”.

You aren’t alone on that one. I’m utterly baffled that they think selling DLC for this title is a good idea.

Well, looks like SC2013 finally caught up to Lucy Bradshaw. I started out really sympathetic. She had an impressive track record and you can’t judge a person by one project that might’ve been doomed from the outset. Often a producer has a lot more responsibility than power. You make the best of the game design you’re given with the team you have.

It was the PR. My god, those public statements were the platonic ideal of bullshit.

Wait, you thought she’d been ousted? Haha, good news, she got a promotion!

I hear SimCity made them a good amount of money. Short-term, they used their good-will to get it sold. Long-term… well people have short memories for this industry.

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[TD=“width: 512”]Guys just sharing, I’ve found this interesting! Check it out! http://no.com/
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So conflicted on whether or not to report. Probably better than SimCity…

Did you click on the link? I did, and it its not about a game. It is spam.

A Reddit reply in response to how proud Maxis seems to be about how far they’ve come despite the news that we won’t be getting bigger cities:

You’re proud of releasing a massively inferior product that failed to live up to even the smallest of expectations which had a disaster of a release, multiple patches to fix massive bugs, has a city size smaller than that of Central Park and you had to end up bribing people to buy the game by offering another game free? I guess you can be proud of just about anything nowadays.

And I’m sorry, but any true fan of the SimCity series could see how terrible the latest iteration is and Maxis should be ashamed of themselves for trying to convince those you conned into buying it that it’s anything but.

Well, thanks Maxis. I can now safely ignore any and all SimCity related news in the future.

Developer explanation trailer for the Cities of Tomorrow expansion.

Arise!
I know what the general consensus is, and hey, I’m the first person to moan about EA, and hey, I thought smaller cities, always on DRM and an emphasis on multiplayer was fucking MAD, and hey, I didn’t even buy the game until a week ago on sale and…
It’s really bloody good.
Once you accept you have a connection of cities and not just one, it’s kinda neat, makes things more organised. And the GUI is rather slick, and it being in real 3D in actually kinda neat, and the add-ons for individual buildings is a superb mechanic and…
I reckon this is as good as simcity 4, and I NEVER thought I’d say that. Once you see through all the incredible launch-rage, and just pick it up as a cool sim game, it really is rather good. In fact I feel sorry for the people who worked hard developing it, knowing the flak they got for it.
Just sayin…

How many days until cliffski’s bliss transforms to rage, I wonder?

The Chick parabola is steep in this one. That said, it’s been long enough that I’m tempted to go back into it to check it out again.

Though they haven’t fixed the size the changes they made to agent routing have a huge impact, and generally work as you expect.