Speaking of, did anyone else catch the moment when the companion scored a crit (I assume it was a crit and not a random moment) and the camera pulled out and showed her third person style? The most Fallout 3, 4, New Vegas thing ever. It didn’t feel out of place though, it just reassured me they are going for a Fallout feel to the gameplay.
The ship voice in that video: “You now have access to the such and such landing pad”. So you likely travel between different locations using a spaceship a la Mass Effect vs. a single large “open world” map.
I am perfectly fine with this, and it plays towards Obsidian’s strengths anyway. (tighter story-driven, character-driven content)
Substitute Firefly for Mass Effect and I think you have it. Looks pretty fun to me, interesting how strong they played up the humor aspect in the trailer.
On one hand I am fairly impressed with character models and facial animation, given that this is AA RPG. On the other the lack of AAA budget is clearly visible overall.
Eh, probably closer to Prey or Bioshock. I would have liked a super detailed ‘open world’ space ship ala System Shock 2 and been fine with it. Open world doesn’t have to be HUMONGOUS, just have nooks and crannies of exploration. I think Prey kind of did it well, although still a bit smallish to my tastes. I always thought SS2 did it best for semi linear rpg shooter… sheesh games so old and still towers above some these recent games.
I just got done watching that 15 minute video and came over here to post it, I should’ve known ya’ll were on the ball. This is now my most anticipated game of the past few years. I can’t even remember the last time I watched a gameplay video that lasted longer than 2 minutes. I was sad when the time was over. I could’ve kept watching. I just wish there was a way to mute the morons talking over the gameplay.
Haha, I know. 2019 sounds too good to be true, right? Either way, this joins Cyberpunk as my most anticipated game. I’m really excited by Take Two’s return to a developer-friendly model (ala Gathering of Developers) where they support smaller teams with mid-tier budget for new IP. The first two reveals are very promising, but I can’t wait to see V1 Interactive’s FPS, Project Wright by the Battlefield and Payday 2 dudes, and Ken Levine’s Ghost Story Games immersive sim debut.